on pause ⏸️

seen from Netherlands

seen from Australia
seen from China
seen from United States

seen from United States
seen from China
seen from Azerbaijan
seen from China
seen from Australia
seen from Chile
seen from United States
seen from Germany
seen from Spain

seen from Philippines
seen from United States
seen from China

seen from Philippines
seen from Spain

seen from France
seen from China
on pause ⏸️
Around The Hood...
Will be back! We’re on pause! .....My queue has run out, and due to rl issues, I haven’t been able to play this week like I had planned.
I was gonna try to play today, but I just found out there’s a new update that breaks the teleporter mod..and I need that. So, I’m going to chillax and deal with real life and wait on a miracle that someone will update the teleporter mod, real soon. If you see it before I do, please feel free to drop me a message! Thanks!
I’m also thinking about creating a different game without the MCCommand and teleporter mod, etc....that I can play while waiting for mod updates. But I haven’t had any motivation or inspiration on what type of game that would be, just yet.
“On pause” . . #onpause #fridaynight #dailyrobot #robot #android #inkdrawing #dailysketch #inktober https://www.instagram.com/p/CZ3Lo0psrLr/?utm_medium=tumblr
#crossroads #underconstruction #peacetrainnyc #prayeredup #onpause #patience #ibelieveinmiracles #peaceinthestorm god bless all.🙏❤️ (at Yonkers, New York)
I have an activity and I call the finish() method and the activity is not cleared from memory. After calling finish() , I see that the method onDestroy() is executed successfully (and I clear all my
original source: https://stackoverflow.com/questions/1977246/android-finish-method-doesnt-clear-app-from-memory
Best way is firstly use finish() and after that use System.exit(0) to clear static variables. It will give you some free space.
A lot of applications leave working processes and variables what makes me angry. After 30 minutes of using memory is full and i have to run Task Manager - Lvl 2 clear memory
Its not true that is cousing problems i've tried it for over 3 years in my apps. Never get crashed or restart after using Exit()
ImageView를 사용하여 image를 display하는 activity를 여러개 생성하는 경우 out of memory 에러에 맞닥뜨리게 되었다. 그래서 인텐트obj.addFlags(Intent.FLAG_ACTIVITY_NO_HISTORY)를 사용하면 activity가 생성되더라도 activity stack에서 사라지게 되므로 memory가 바로 확보될줄 알았으나 android studio monitor를 통해 memory 상황을 보니 변화가 없었다. 그래서 onPause() 순간 즉 activity가 화면에서 사라지는 순간 finish()를 통해 activity를 바로 끝내게 했다. 그렇지만 memory는 바로 확보되지 않았다. android os시스템이 memory 회수가 필요하다고 생각되는 순간 확보 되었다. 그래서 위 설명과 같이 System.exit(0)을 사용하니 바로 확보되었다 그러나 잠깐이 화면 정지와 블랙 화면이 나오게 되는 단점이 있다.
Paused
Everything has been on pause for the last couple of days. A space in our last name has caused chaos and wreaked havoc on our paperwork. EVERYTHING has to be redone. Dozens of notarized pages and documents approved to be sent out are all void. Time has been wasted as Kiara unknowingly sits and waits for us to come get her. I think that is what makes me the most upset. We were on a roll. We were ready to finally send in our first dossier packet and had most of the second part finished. Now, Kiara has to wait longer to be part of our family. The chances of her being moved to a different institution are now greater... So, here we are. On pause. We’re going to get rolling again soon. Like today soon so, don’t worry. We’re still in this.