PLANAR EXPLORATION | Johannes Boivin, Organic Modeller @ Rodeo FX
"Series of pictures exploring the use of motion blur and depth of field to create different spaces. The background for each image is made using animated planes. With motion blur, the planes reveal and hide certain parts of the model and change the definition of each edge of the planes."
+
notes from his Sculpting tips & tricks: "Creating digital forms that feel alive is extremely complex and hard to learn." Consider:
FLOW, AMPLITUDE, IDENTITY
FORM, GESTURE, CONNECTIVITY
FORM AMPLITUDE: primary, secondary, tertiary: blockout > anatomical landmarks > "felt forms"
"It is important to understand that a tertiary form, is tertiary: it has less importance than its predecessors..."
MANAGING SUBDIVISION LEVELS: "I spend most of my time analysing the form at the lowest subdivision level.."
FORM IDENTITY: "...are you able to make that form feel like skin?"
"...This is a subject that demands a lot of observation to understand how human forms behave in different conditions: skin being tensed, tendons protruding, bony landmarks, fat deposits..."
+ subdividing + using subdiv levels correctly in zbrush












