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Steam Key Giveaway
If you use a key, please leave a comment saying so so I can cross it off the list!
Planescape: Torment Enhanced Edition LYCVH-RG53M-XH9CH Expires March 11, 2027
Icewind Dale: Enhanced Edition JQ29H-JZ4F6-0B6FB Expires March 11, 2027
Mythforce VE6I6-J6RIW-VG6R2 Expires March 11, 2027
Baldur's Gate II: Enhanced Edition INX5Y-4TAIE-L05M9 Expires March 11, 2027
Baldur's Gate I: Enhanced Edition Y3T02-DVWKN-CTP2P Expires March 11, 2027
Baldur's Gate: Faces of Good and Evil J06HI-FLIR0-DXBQ9 Expires March 11, 2027
Baldur's Gate: Siege of Dragonspear GFN6H-7VJ9L-VA52R Expires March 11, 2027
Pathfinder: Wrath of the Righteous DYF43-8RBJV-ZXW29 Expires March 11, 2027
Samorost 2 B0NTR-5YT33-3P3EL Expires March 11, 2027
Osmos DE72K-6QZZC-GJNVC Expires March 11, 2027
And Yet It Moves 9H8ZW-8IYX0-VJK2A Expires March 11, 2027
Hi guys! A quick update on the Collector OC video project! I am making progress on the video, though I am also currently busy with Midterms... Thank you all for being so patient with me! Here is one part of the video so far as a little teaser for what’s to come! :-) Enjoy! Osmos belongs to @axolotlrain!
New World Science - Movement 2 (from Osmos (Movements), Temple 2019)
Unusual Cosmos
Osmos
The 2009 puzzle game Osmos has a couple of interesting procedural generation features. First, it has an infinite-level mode where you can continue to play new versions of the levels. But the second part is what makes that possible in the first place: all of the levels were built with procedural generation.
The canonical version of each level is generated from a fixed seed, but it uses the same generators as the “forever” levels.
This is a pretty effective way to get the best of both worlds: a flexible generator that lets the designers rapidly iterate on levels while not caring about the details, while also being able to carefully manage the difficulty progression. And, of course, once you have the working generator, you can just vary the seed to get levels that feel similar but are different enough to be a new-ish puzzle.
It’s also one way around the 10,000 bowls of oatmeal problem: the game comes with 47 flavors of oatmeal, and when players request a new variation they’re explicitly asking for a variation on that particular flavor. They want a semi-predictable outcome. The player’s expectations for the generator line up with what it can produce.
http://www.osmos-game.com/