Fettle talks: Practice
Fettle Official website
Talk 2 of 2.
Zane Whittingham, a creative director of Yorkshire Based animation company "Fettle" came in to give us a seminar on the harsh realities of professional animation, and how he managed to break into the industries, making a point that it was a long, drawn out process.
However, he did end up in a position that gave him full creative control, and went on to direct several well known pieces, including the Bafta winning Animated documentaries, 'Fragile stories'. depicting the horrors that children faced in the Second world War.
He gave some stellar advice during the seminar:
Figure out how much you're worth, and how much you need to live so you can do your job at your greatest efficiency. Depending at the client, they will be different about money. If you are in the situation where a client is throwing money at you to meet a deadline, sometimes you can force yourself to meet it, but there are other times where it literally isn't worth your health. Know how to identify these boundaries.
If you are working from a model sheet during a project, dedicate an appropriate amount of time to learn how to draw the characters, because practice early on means that there are less mistakes later.
As an extension of this, make sure you are also familiar with their movements and solve any problems you might face with the flow of the performance as well as you can before you turn up for the commencement of a project .
The director's word is law. Don't try to adjust the storyboards once they are locked. If they have a certain aesthetic for a project, it's best just to replicate it as well as you can.
Don't give up on life drawing. Even this kind of knowledge can become fuzzy and leave you without constant practice. A loss of this fundamental knowledge can become evident in your animation if it's not kept sharp.
There's a 50/50 chance that the project you've signed up to will be one that you won't like. This is a harsh fact of the animation/ creative world, but it sometimes really is just worth buckling down and bringing home the bacon so you can move on to something better and work on personal projects without fear of poverty.
Communication within a project is key, with your director, and your fellow animators and creative team, even if it's just to manage time, progress, or making sure that everyone is literally working from the right page.
And finally...Back up your work. Falling trees on generators can short out your building and wipe your files. It happens.















