Pan Banging Chocolate Chunk Cookies
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Pan Banging Chocolate Chunk Cookies
me on a sunny day: oh how i love sitting on a bench in the warmth without sunscreen on!
the ever malicious uv rays:
Pan banging cookies @theinheriteddutchess
Pan Banging Sugar Cookies
Pan-Banging Creamy Peanut Butter Cookies
some vessel and little ghost HC's while I'm thinking about them
what if all the things we see in game are provided as Ghost's way of communication or aid? @hollownest-whore mentioned that the music in the game could be interpreted as their emotions, but what if it's all their way of communication? the prompts to use a key or to buy a map with yes or no options to let the player choose, even though it is rare that people ever choose no? the simple, objective descriptions of key points in the game so you can figure out where to continue from (like the corpse in the wastes)? all throughout the game, they translate everything from signs to speech in clear English, and yet they only seem to pick the stuff that might be deemed important, as smaller signs in the crossroads and elsewhere are left untouched. I probably haven't explained it very clearly because honestly it's about midnight where I am, but what if they know what's going on, and they're doing their best to help it move forward? It almost seems like they know they're not the one in control, and they're doing their very best to provide help along the way. They've got one job, but the getting there's not their business. They provide the necessities, and whomever is in control does the rest. When it's over, it's over.
Moving on to other things that are fun to think about, how about the common HC of voidspeak? how does that work? personally, I'd like to think it's a bit of a hive mind, but with cubicles. they can all hear their siblings tapping away in their spaces, but unless the stand up and look, they can't see what's going on. what if sometimes, when one wants a bit of privacy, they could close their little mind cubicle to themselves? and what if they all think really, really quietly? so quietly they can hear everyone else (who's not a vessel) like chatter in a restaurant? how quiet is a vessel's whole existence? what if bugs can never hear their footsteps until they're right there? what if bugs forget that a vessel was ever in the room when they've had their back turned for too long? I don't think a vessel could be truly forgotten; they all still leave a fairly significant mark, and they're definitely made of something. but, is that why ghost makes so much noise, why they can break almost everything within reach? is it so they make just that little bit more noise in the world?
and what's the deal with their masks? it would appear the only thing truly solid and tangible about a vessel is their mask. when ghost dies, it's the only solid thing they leave behind, and even that dissipates. maybe it's their only natural connection to the real world? maybe the only way they can really interact and wander around as the nothingness they are if they have a mask, and maybe that's why all the ones who's masks shattered didn't make it. it does appear that most of what a vessel is is its shade, but what if the vessel for the vessel (haha) is the mask?
that came out way less eloquent than I meant and may not actually make any sense, but if whoever finds this post would like to play some smooth jazz from the void, that would be much appreciated.
noticing some things
pictures taken moments before disaster