Sims 4 Nov Patch is Getting Closer (2/2)
Once your test game is working fine, it's time to start putting things back from the folders you removed before patching and repairing the game.
Start with your Tray folder. While you're in game, open your Library to see what the game has added.
It's your choice, whether you want to:
keep those files (copy and paste the tray files INSIDE your old Tray folder into the new one in Sims 4), or
copy the whole old Tray folder and paste it into /Sims 4, overwriting the newer files the game just created.
Remember to Leave OUT All Script Mods, until their Creators have posted updated versions following the November patch. They are all going to break.
I'm also going to recommend waiting a bit to add any game-changing .package files back in.
Always keep meshes and their recolors together, for your custom content.
Try adding your CAS CC back in first, but not All at Once. At least 2 halves, in case you have some things that broke with the patch.
After that, try your Build Buy objects, also half at a time.
Keep in mind, broken CAS CC will generally crash your game. Broken objects usually throw lastExceptions. Without MCCC or WW, there won't be any in-game Nofications of errors. You'll need to check your Sims 4 folder often, for error messages.
Don't worry so much about what doesn't work, put it into a desktop folder for now, and focus on getting as much as possible back IN that DOES work, first.
Once your custom content is (mostly, we hope) back in, from the old /saves folder on the Desktop, COPY the Newest File ending in .save into the saves folder you're using now. Try loading it up.
If everything is fine, you can test your gamechanger package mods, too. The best idea may be to cruise by the creator's pages to see if any have been either updated or cleared as still working.
We won't know about those mods, until we have the patch. The patch notes will help us figure out what could have broken. We'll have links to the post-patch updates lists being maintained, same as usual.
Swing by Deaderpool's Discord for updates or help, anytime. It promises to be an experience, come on by!
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