Richard was mentioned in a PCGamesN article about being the voice of Be'lakor, the main villain in Total War: Warhammer 3.
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Richard was mentioned in a PCGamesN article about being the voice of Be'lakor, the main villain in Total War: Warhammer 3.
If you want the most out of Soulstorm, you've got a long road ahead
“The perfect way to play this, no one dies. That’s possible,” the developers tell us. “I’m pretty sure it’s possible… There might be, like, five guys you can’t help but kill, but we really want that to be the case – that they can all survive, and so hopefully we wind up in that space.
“[At the end of a level] we give you a full breakdown of your analytics. How did you do with your overall health, what’s your collectible status, how many secrets did you get, and then the different badges you got. If I platinum a level and get all the badges then that opens up some gifts, and that opens up another set of badges that can unlock. So there’s about 12 badges per level that can unlock. As an initial playthrough we’re seeing ten to 12 hours, but you can start to milk all the possibilities that are there.”
If you’re a completionist, you’re looking at “over 100 hours” to collect everything. That’s quite a time investment, but it’s not like Oddworld fans aren’t used making it through lengthy periods of time. Oddworld has left an unfinished legacy over the years, and Soulstorm – a soft remake of Abe’s Exoddus – resets things as part two of a quintology.
(Full article under the cut for posterity)
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Ubisoft designer Michel Ancel has made two famous babies in his career so far: Rayman and Beyond Good & Evil.
It was the sight of a Rayman statue languishing in a second-hand store that prompted the sentiment from Ancel, who says in an Instagram post “we’ll need to bring him back again… for his fourth adventure! Don’t let heroes die.”
There have only been three Rayman games with a number in the title, the last of which was Rayman 3: Hoodlum Havoc way back in 2003. Yet 2011’s Rayman Origins still falls within the main sequence of the series, as does its 2013 sequel, Legends, which was Rayman’s last outing. Mention of Rayman’s “fourth adventure” suggests Ancel is hoping to make a fully-fledged Rayman 4.
The only hitch is that he’s a busy man. As his post states, another Rayman would only come “after Wild, after BGE2.” Wild is Ancel’s other project: a PlayStation 4 exclusive announced in 2014.
So it’ll be a while before Rayman 4 becomes a reality, but it’s nice to know it is at the very least a dream.
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Asus pushes its cable-free PC design even further with RTX 4090
The GeForce RTX 4090 is the latest graphics card to receive the BTF treatment from Asus, with a new spec delivering 600W of power via PCIe. While Asus BTF (Back-To-the-Future) components have been available for a while now, their cable-free design couldn’t accommodate the highest-performance graphics cards, like the GeForce RTX 4090. Now, with the advent of ‘Advanced BTF’, we can at last begin…
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Cities Skylines 2 completely overhauls audio for even more realism Cities Skylines 2 is beginning to look like one of the most realistic city-building games of all time. Between roads, traffic, city services, utilities, housing, the economy, and even social networking, Colossal Order and Paradox have seemingly overhauled every facet of Cities Skylines 2 to the point it almost feels like running an actual metropolis. The Cities Skylines 2 release date is getting closer, and still, we’re getting more CS2 details, including information on a completely revamped and improved audio system. If the original Cities Skylines sounded a little distant and dead, get ready - sounds in Cities Skylines 2 are much more realistic. Continue reading Cities Skylines 2 completely overhauls audio for even more realism MORE FROM PCGAMESN: Cities Skylines 2 release date, Cities Skylines 2 system requirements, Cities Skylines 2 maps https://www.pcgamesn.com/cities-skylines-2/sounds