wolvden systems and self-imposed rules:
now that i have two full hunting teams, i’m only going to be taking in wolves from explore if they’re special or really attract my eye.
from today on, enclave pups that are adopted will be raise-and-chased. only explore in the mountains and closest region, unless needed for quests or for events. further restrictions will be placed on scouting once some plot related things happen, which will most likely happen after coigreach. the yvar/svera pair children will be folded into the pack once a certain plot event happens in my lore (which will take place when Yvar dies as my lead wolf).
each wolf, once obtained, may have up to two RMAs applied to it, or one event marking/regular marking applicator.
wolves may not breed until they are of at least 3 years of age and have 300+ stats. the number of required stats will change in the future as more generations are bred.
pups who are eligible and bred in the pack (ie, not chased-at-adulthood enclave pups) must be trained daily.
pups obtained from the enclave will not be named. if a wolf in a hunting party is injured 3 times in their lifetime, they will be retired and made a pupsitter. a pupsitter of applicable personality will be rotated into the hunting team. if there are none, the wolf will be kept around for tutoring purposes only. wolves who are not hunting, scouting, or pupsitting may not breed, even if they are in pair bonds. upon the deaths of both Yvar (my actual on-site lead wolf) and Hazrohi (the lead wolf of this lore group), the replacement lead will be decided by a little “contest” system i am still working with the fine details of. the highest-statted wolf from each hunting team will participate, as will the highest-statted of Hazrohi’s children at the time of both deaths occurring. i cannot rechase a wolf. each wolf must be given a name from my conlang proto-lang, and be given a snippet of lore at bare minimum, as well as at least one piece of decor if supplies allow.














