Elysian VI Laboratories Booth
Necrotic Dagger Pendant Price: 3,000G - Quantity Remaining [5/5] A small black obsidian pendant in the shape of a dagger. When equipped, it provides no stat benefit, but on a hit, the user can deal extra points of damage in exchange for taking that amount of damage themselves. (For example, on a hit that would deal 1 damage, you can deal 4 damage in exchange for losing 3 hit points). Note: This pendant cannot be used for any Minigames, and is not Tournament Approved.
Devil’s Curse Price: 4,000G - Quantity Remaining [4/5] Despite labeling it properly, Gelwein has neglected to list a description of what the potion does. It is a standard Devil’s Curse potion, but if asked what it does, he will simply state that it is a potion that can be used to give someone a bad day. Or, if the buyer is overly cheerful, that it can be used to see life from a different perspective.
Sleeping Beauty Charm Price: 900G - Quantity Remaining [5/5] The description on the charm says that if you put it under your pillow, it will help you to sleep. Should you do so, with each passing day, the charm will make you more and more tired. You will also begin to forget about the charm after about a week. After a month or two, you will not notice it unless it is specifically pointed out to you. If the charm is not removed, after a year, it could make a person unable to wake up. At this point, they will need to be brought to a church.
Cut Blood Rose Price: 1,200G - Quantity Remaining [4/5] A pure white rose with a red stem, put in a tiny clear vase. It’s just like any other cut rose, except that if you contaminate the water it with a drop of blood, the petals will turn the blood-donor’s favorite color.
E.6.L Bag of Holding Price: 3,000G - Quantity Remaining [4/5] A bag with void magic cast on it. As long as it can fit into the mouth of the bag (a 6 inch circle at the widest), this bag can fit practically any amount of objects of any length inside of it. To pull an object out of the bag, all you have to do is stick your hand into it, and think of what you wish to pull out.
Hopefully, it doesn’t get lost in there.
When putting an object into the bag, roll the following line: t!choose safe | safe | ??? | safe | safe
(( If you rolled “safe”, the object can be retrieved at any time. If you rolled ???, Gelwein gets to take a look at your item and decide whether or not he wants it. ))













