Have you played PLANET FIST ?
By Jess Levine
PLANET FIST is a Powered by the Apocalypse narrative wargame of satirical scifi skirmish storytelling and a standalone hack of CLAYMORE's FIST.
PLANET FIST is inspired by media like Starship Troopers (1997), Battlefield: Bad Company, Hellsdivers 2, and most of all, by Planetside 2. Three principles guide it:
DEATH IS LIFE: Don’t fear death, soldier. Pain is temporary, but war is forever. When the enemy blows your nanoassembled body to bits, you simply "derezz", dissolving into dust cloud of spent nanos. The pain of death still fresh in your mind, you're printed once again at a nearby reassembly tank and thrown back into the field. In PLANET FIST, 0 HP is only an inconvenience. That stupid idea that would either get your character killed or be really fucking cool? Do it, every time.
SHOOTOUTS ARE STORIES: This is a combat heavy game, but that doesn’t mean it’s just a turn-based combat wargame with some wordbuilding as set dressing. For Sixauran soldiers, not even sleep comes to relieve them. They live on the battlefield, and must learn to make a life out of it. Chat, hang out, make someone laugh, care about people, get revenge. Show your crush that no one can operate a jetpack like you. Pass a joint to your best friend while you hold the objective, waiting for that inevitable enemy charge. Live life as fully as you can manage—just do it with a gun in your hand.
FICTION FIRST: Don’t let the rules fool you: the story precedes them. The rules help ensure your game is balanced and consistent enough to be fun, but you’re not playing a video game with a list of preset actions—if you want to do that, just go play Planetside 2 or XCOM. Express the fullest extent of what your character would want, and the referee will fit it to the game’s mechanics. You miss 100% of the trickshots you don’t take.
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