Pokemaths: The difference between probability and statistics explained
Probability is starting with a trainer and figuring out what Pokemon they will have
statistics is seeing a Pokemon and guessing the trainer.
Probability is easy. You see the trainer. You record where they’re from and their level and deduce what Pokemon they will have. “Here’s Bug Catcher, he’s from Veridian Forest and has no badges, so will have Pokemon like this”. In other words “We flip a fair coin ten times, here are the possible outcomes”
Statistics is the opposite. We record the Pokemon and guess the trainer. A Pikachu, it’s an electric type and found in forests. What’re the chances it’s Misty’s? Or “we flip three heads and two tails, is it a fair coin?” Record the Pokemon! Each piece of data is a point in “connect the dots”. The more data, the clearer the shape (1 spot in connect-the-dots isn’t helpful. One data point makes it hard to find a trend.) One water-type Pokemon? Could be a few people. 3 water-types? Probably not bug-catcher. Measure the basic characteristics. Every Pokemon has a level, type, and habitat. Every data set has a mean, median, standard deviation, and so on. These universal, generic descriptions give a rough narrowing: “The Pokemon is level 8: a beginner trainer, or a gym leader?” Find the type of trainer. There are dozens of possible trainers (probability distributions) to consider. We narrow it down with prior knowledge of the system. Surrounded by lakes? Think water-type trainers, not rock-type trainers. Dealing with yes/no questions? Consider a binomial distribution. Look up the specific animal. Once we have the distribution(“gym-leaders”), we look up our generic measurements in a table. “Six water type Pokemon, all over level 80 is most likely owned by a water-type gym leader, like Misty”. The lookup table is generated from the probability distribution, i.e. making measurements when the Pokemon is captured. Make additional predictions. Once we know the trainer, we can predict future behavior and other traits (“According to our calculations, Misty will defeat all trainers under level 20 and have a rare-water type.”). Statistics helps us get information about the origin of the data, from the data itself.
The inspiration for this post and layout is based on a article from betterexplained.com linked here.















