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PIXEL D10. I love how I told myself to do a cute simple inktober, and ended up with extra effects and details in a lot of drawings.
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PIXEL D10. I love how I told myself to do a cute simple inktober, and ended up with extra effects and details in a lot of drawings.
Headcanon #23
Pokémon used to be injured, even inside the Poké Ball, from poisoning. This happened because the Pokémon could feel each step the Trainer took, and they would shake inside the ball. With advanced technology, this was corrected by creating Poké Balls in such a way that the Pokémon doesn't feel the movement of the Trainer. The main frame of the Poké Ball keeps the Pokémon inside steady, so that even when you roll the ball across a table, they won't feel it. Thanks to this technology, pulling your Pokémon inside the Poké Ball is a legitimate way to slow the spread of poison until they can get help.
Headcanon #37
Pokémon used to be injured, even inside the Poké Ball, from poisoning. This happened because the Pokémon could feel each step the Trainer took, and they would shake inside the ball. With advanced technology, this was corrected by creating Poké Balls in such a way that the Pokémon doesn't feel the movement of the Trainer. The main frame of the Poké Ball keeps the Pokémon inside steady, so that even when you roll the ball across a table, they won't feel it. Thanks to this technology, pulling your Pokémon inside the Poké Ball is a legitimate way to slow the spread of poison until they can get help.
Because the Silph Co. Pokémon Transportation and Storage System required massive machines at that time that used a lot of resources and due to limited access to suitable hardware, Bill had to make changes to the Operating System running the storage servers.
So he stripped the kernel down to its bare essentials and began re-compiling the kernel to fit the hardware he had access to. V0.3.5 of Bill’s Unix, code name “Kabuto”, commonly known as BiUX “KABUTO”, was put on the Silph Co. Server for further development in fall 1995.
In the late summer of 1997, V1.0 was released and installed, along with fitting hardware, for test purposes in selected Pokémon Centers in Kanto, such as Cerulean City and Saffron City.
In spring 1998, after a half-year test phase, BiUX was proven to be a success, and replaced the much older SilCOS. SilCOS-run Box Servers ran until Fall 1999, and after that, development was stopped.
BiUX was then used in Johto as well, and mid-1999 its successor “KABUTOPS” was released.
Later, Bill developed a new kernel to replace the SilCOS Kernel, which is used since then. Ever since, BiUX has been in constant development and was released in many different Regions.
Computers in Pokémon Centers used to run on a command line based Operating System developed by Silph Co. Video telephones were seperate.