Polycanic Studios - Game Project
Semester 2 - Week 12 - Summary
Network optimizations, character selection bug fixes, improved soundscape and added Loggly.
Total Amount of Hours
26 hours
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seen from United States

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Polycanic Studios - Game Project
Semester 2 - Week 12 - Summary
Network optimizations, character selection bug fixes, improved soundscape and added Loggly.
Total Amount of Hours
26 hours
Polycanic Studios - Game Project
Semester 2 - Week 12 - Update #2
Game audio - added new sound effects and music
Loggly
Added Loggly to the game project in order to track the player’s actions during their playthrough.
Polycanic Studios - Game Project
Semester 2 - Week 12 - Update #1
Network Optimizations
Adjusted values in the network transforms to improve synchronization on player movement.
Character Select Screen
Fixed some network bugs with the character customization. Added narration to introduce the character to the player.
Polycanic Studios - Game Project
Semester 2 - Week 11 - Summary
Network Soundscape, Network Optimizations, Game Settings scene and bug fixing.
Total Amount of Hours
25 hours
Polycanic Studios - Game Project
Semester 2 - Week 11 - Update #2
Game_Settings scene
Allows the player to adjust the volume of the sounds in the game.
UI_MixLevels Script
UI_MatchMixerLevels
Player Soundscape
Added a new sound effect to notify the player when their ultimate is ready.
Polycanic Studios - Game Project
Semester 2 - Week 11 - Update #1
Network Manager Script
Minor adjustments to the Network Manager script. Deletes the Custom Network Manager prefab whenever the client disconnects from the server. This avoids any potential issues when the play decides to recreate a server.
Networked AI - Bug Fixes
The AI can only be spawned on the practice range lobby which creates a singleplayer server. Previously, there were network issues when there were multiple players and AI in the same scene.
Polycanic Studios - Game Project
Semester 2 - Week 10 - Summary
Networking AI Bots, networking win/defeat conditions, networking soundscape, networking character selection screen and network bug fixes
Total Amount of Hours 30 hours
Polycanic Studios - Game Project
Semester 2 - Week 10 - Update #1
Networking AI Bots
Networking New Character Select Screen
Network Win/Defeat Conditions