I just knew the moment Isabela said Taash’s mom was in a dormant volcano, that it would be the bane of my existence. I IMMEDIATELY thought:
“So, it’s going to be dark and difficult to navigate, right?”
I was right. I hate it when that happens. 
Also, there are balance beams placed in precarious locations that are difficult for players with low/no depth perception.
Do you see why this game needs contrast settings to highlight objectives?
The chances of Bioware implementing a mode like Witcher 3’s Color Blind Friendly mode is slim to none, cuz CDPR is smaller and actually listens to their audience.
Bioware is led by EA and they don’t care.
So, now I have to find a good Youtube tutorial to help me.