Bronze to Mythic: Lost Caverns of Ixalan, draft #6
This deck was pretty sweet, but just a head's up, I'm going to complain a lot about all my games. 2-3
Pack 1, pick 1 Waterwind Scout over Souls of the Lost. Scout keeps me open, and Souls is good but it's a commitment--I'd rather it be passed to me. Pick 2 I ended up on Lodestone Needle over Abrade, Belligerent Yearling, and Oltec Cloud Guard. Looking to stay one color, Abrade is good but not unpassable. Pick 3 Volatile Wanderglyph over Earthshaker Dreadmaw. I'd have to really prioritize Dinos for UG, so I passed. I was kind of regretting that pick after pick 4 Poison Dart Frog over nothing. Pick 5 Pathfinding Axejaw over Brackish Blunder. Pick 6 Tishana's Tidebinder over Petrify which is probably wrong, but I wish this were paper draft. Pick 7 a late Etali's Favor over a late Skullcap Snail. Pick 8 Orazca Puzzle Door over Dinotomaton and a late Cosmium Blast. So after pack 1, I'm thinking, "where are the good cards?" yet again.
Pack 2, pick 1, kind of a sad Triumphant Chomp over Petrify. Pick 2 Enterprising Scallywag over Petrify and Tinker's Tote. Could have had a pretty good UW start here instead... Pick 3 Sunfire Torch over Triumphant Chomp. Pick 4 Cogwork Wrestler over second Tishana's Tidebinder and Cenote Scout. Pick 5 easy Staunch Crewmate. Pick 6 Careening Minecart over Staunch Pirates. Pick 7 Dinotomaton over Petrify. What is it about White cards that I just don't see? Like, I'm shocked about the white cards I passed. Pick 8 slam Staunch Crewmate. I still need a little help at the end of pack 2, but at least I have a plan.
Pack 3, pick 1 Goblin Tome Raider over Etali's Favor, picking up a nice 1 drop. Pick 2 Abrade over Master's Guide-Mural for the alternate universe UW deck. Pick 3 Chart a Course over the umpteenth Petrify. Pick 4 pretty easy Etali's Favor over River Herald Scout. Pick 5 just give me a 3 mana 4/3 Scytheclaw Raptor. Pick 6 Volatile Wanderglyph. Pick 7 brick. Pick 8 I don't know what happened, but I missed out on a choice of Cogwork Wrestler, Inverted Iceberg, and Brackish Blunder, and instead I got Disruptor Wanderglyph for some reason. Etali's Favor wheeled!
My games kind of sucked.
Game 1 my opponent appeared to be color screwed, scooped on turn 5.
Game 2, I played the early game rather poorly, but even if I played well, I flooded out pretty badly, and yet my opponent refused to actually kill me. I don't know what they were playing around, but I was dead for *many* turns.
Game 3 my opponent scooped on turn 4, they appeared to be mana screwed, but I mulliganed and was running out of gas. Seemed a little premature.
Game 4 was a game that I played too conservatively in the mid game, there was a turn where I didn't use a removal spell and instead offered a trade, which ended up cascading missed damage over the next few turns, and allowed them to string multiple topdecks together (it had to be multiple) and stabilize. Even so I had the game won with a Brackish Blunder on the blocker for my trampler but I looked down and didn't have an untapped island in play. It was still in my hand. *sigh*
Game 5 I mulliganed a 2 mountain hand for a 2 island hand on the draw, and went through 19 cards of my deck before hitting my third land. This game would have been trivially easy had I been able to cast red spells.
Okay, I've complained enough. The deck was good, I just played bad and got unlucky.








