DANCE MACHINES is a participatory performance that reflects on how technology impacts modern rituals of relaxation. The project combines ideas from Delcroze and Meyerhold, and the progression of routines—from mirroring through shadowing to elements of improvisation, offers insight into body-syntonic learning. The project was commissioned by the PrintScreen Festival (Israel).
DANCE MACHINES is a participatory performance that reflects on how technology impacts modern rituals of relaxation. The ritual of exercising in front of a screen is usually associated with women, and it is thought of as a solitary experience, however, even an informal survey quickly reveals that there is a generation of (not only) women across ethnic, geographic and economic lines who share the memory of exercising with their mothers in front of TV.
Commissioned by the PrintScreen Festival (Israel), the project combines ideas from Delcroze and Meyerhold to offer an insight into body-syntonic learning with technology. The routines are designed in a way that ensures that an average person in regular clothes can successfully complete them. Performed with strangers, the progression focuses on movement, individual creative expression and group collaboration to examine our assumptions about the way we interact with screen-based technology to learn and to relax.
This project has been presented at the PrintScreen Festival (2016), Spa: pop-up gallery show (2016), Unbearable Lightness of Coherency Festival (2017), and the Fuse Factory (2017).
A special feature for Tohu Magazine: 9 new GIF works by artist Carla Gannis: reflections on #power, #sexuality, #marginalization, and #agency. Gannis is visiting Tel Aviv as a guest of #printscreenfestival @carlagannis #TohuMagazine 🔵🔵 #artmagazine #contemporaryart #gifart #carlagannis