Online Progress Update 3
1. Remaining work to be completed over the next few weeks:
Week 11: Finish up Character Animation Polish
Week 12: Unreal Engine 4
Week 13: Unreal Engine 4
2. I’m still in the process of polishing the animation, making the movements smoother and a bit more realistic etc. This is it so far.
It’s not yet finished but I have put the animation into Unreal Engine 4 just to demonstrate that it will work. I just recorded the screen and played through a bit of the animation because Unreal crashed a few times when trying to render out a video.
3. I didn’t really encounter any obstacles this week, only that Maya and UE4 crashed unexpectedly quite a few times so I’d lose a bit of work.
4. I think I’ll cut frames 0-299 and maybe 1046-1200 if I’m not done in Maya by the end of this week.












