Dit is mijn platform game die ik in stencyl heb gemaakt.


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Dit is mijn platform game die ik in stencyl heb gemaakt.
Design 1
Project 1.1 - The subject of division that divided each cube into 2 pieces by following the concept of natures.
Project 1.2 - The subject of fragmentation that divided each cube into 8 pieces. The final model represents the idea of using joints to create a system of interdependence within the fragments. The structure of the cube is in the same way of how the World Trade Center building in New York City are built.
Project 1.3 - A system of expansion which expand the 24 x 24 cm cube into a 48 x 48 cm bounding box.
Project 2.1 - Each video shows the interaction between 2 people and 1 object that generates the idea under the concept of space and limits of human body. ( Fabric,Rubber band ).
Project 2.2 - In this project, we still work with the idea of space and limits of human's body from the last project, This time we want a device that is accessible for both of us to go inside and some different material that is more stable and adjustable, so we've developed it by using the idea of tensegrity.
Peoject 3.1 - (Verminophobia - fear of germs) I came up with the icosahedron room. It is a o ne of the geometric shapes where all conors are more than 90 degrees, which means none of them are perpendicular to the walls because corners are one of the places in the room where germs and dust usually stored at, so I try to avoid sharp conors as much as possible.
Project 3.2 - I tried to avoid sharp corners by combining different geometric shapes. As a result you can see that no walls are perpendicular to the floor and all of their angles are more has 90 degrees. As you go in, you will have to go through different process room by room in a sequence in order to be 100% clean in the very last room.
Project 3.1 Helden van de schaatsgame
Ouderen hebben moeite met balans. Om hun te helpen, maken wij een schaatsgame waar ze hun balans op kunnen oefenen. Wat we moeten inleveren
-Stencyl game -Klikdemo voor app -Animatie van game. (in mijn geval Aladdin) -Schetsen game design
3.1 - Street and Sell
○ Documentary Video :https://vimeo.com/166683613
○ Photos/stills
○ Diagrams
Project 3.1 - Bodies & Space
chair