The pupeteering in the FNAF movie was amazing. The duo between the animatronics and the pupeteering was very seemless
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The pupeteering in the FNAF movie was amazing. The duo between the animatronics and the pupeteering was very seemless
Steps part of the Amazing in Motion series by Lexus
Generally I don't post content I dissaprove of, but this is an exception. The pupeteers here are too distracting for my liking. They seem to increase the artifice of the giant skeleton, rather than help me believe in it. You can tell by the pupeteers' expressions they don't belive it's real. They try to hide from the video, yet they're in the way. The follow close to the skelton, yet they behave as entirely separate entities.
When pupeteers become part of an image, they shouldn't try to stay out of it. They should become part of it. There are various ways of doing this, but one way here might have been to carry the same attitude of and mirror the posture of the skeleton. Instead of mirroring the skeleton, I see one pupeteer hunching under its weight, and another shuffling along as if his only concern is pushing the cart along.
It's not that way through the whole video. Their attitudes change at exactly 1:15 in the video. When both skeletons start running, their pupeteers start running too. When they become caught up in a swirling dance, so do their pupeteers. People nearby catch on, too. You can see it in their expressions.
For other instances of mirroring in performance, see Julie Taymor's work including 'The Lion King' and 'Oedipus Rex.' For alternate versions of pupeteering, see 'War Horse,' PlayStation's 'The Most Immersive Movie Experience Ever,' or Pina Bausch's 'Orpheus and Eurydice.'
Playstation: The Most Immersive Movie Experience Ever, #1
PlayStation: The Most Immersive Movie Experience Ever, #2
PlayStation: The Most Immersive Movie Experience Ever, The Making Of