Now that I have a good Windows 10 setup, I’ve decided to build Platform & Er in Construct 2 as a way to learn the system since I’ve already solved a number of the design and mechanics in Unity. Figuring out their implementation in Construct 2 should help me learn a lot, quickly.
I’m hoping to use Construct 2 as a rapid prototyping tool for my game concepts. I managed to get the basic platformer movement in within a minute or 2. I really like the event sheet scheme. It seems so simple, but I can already tell it can handle a lot.
Additionally, I’ll be posting daily progress (as daily as I can anyways) as part of a Habitica challenge with my party there. If you’ve never checked out Habitica, go have a look, it’s great. My username is pyremonk there.










