I’ve returned to the little endless jumper/platformer prototype I started awhile back that I was calling “Stars Above”. The basics are still there, but I’m going to theme it in this sort of “Thomas Was Alone”, simple shape stuff. I’m also going to change the name to “Platform & Er” for shits and giggles.
With this update I’ve done a basic re-theme, cleaned up some code, add some platform logic to reduce the width of platforms in play while increasing/decreasing the width of the cursor platform to indicate the size of the platform you’d be placing. The hope is that this would add a little variety and thought to platform placement rather than a single uniform width as well as creating sense of urgency to keep moving and to place more platform pieces.
I’m planning on getting all the menus working, adding some obstacles, doing a little more with the graphics, giving it a simple title screen, polishing/tweaking some gameplay stuff and then throwing up the game on itch.io and github w/source.
After that I’ll be moving back to a new game project I’ve started the notebook-design phase on that I’m really excited about starting a prototype for to see if what I’m thinking is any fun.
Platform & Er is kinda-maybe fun for a few seconds (once you get a handle on the controls - which feel like juggling), but it gets pretty boring quickly. I could probably come up with a bunch of stuff to make it more interesting, but the mechanic doesn’t feel all that exciting or accessible. Regardless, I’m finishing the damn thing.