We recently finished revamping and completing all animations and abilities for the first 4 classes in the game. Here’s a look at the Pyrolancer’s Crossfire ability
seen from United States
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seen from Germany
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seen from Algeria
seen from United States

seen from United States
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seen from United States

seen from Germany
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seen from Germany
seen from United States

seen from United States
seen from Argentina
seen from Hong Kong SAR China
seen from Germany
seen from United States
We recently finished revamping and completing all animations and abilities for the first 4 classes in the game. Here’s a look at the Pyrolancer’s Crossfire ability
We’ve been doing some polishing up on our UI, figured it was time to get rid of our placeholder ability icons so I whipped these up yesterday/today. Still need a few more for each class. Will show some more of our UI updates in the next week
Working on a bunch of hit, crit & blood effects the last few days. I fiddled around with a slowdown for the deathblow which I thought looked pretty neat, might have to actually put it into the game :)
Updated some lighting effects and added new animations for the skeletons
Here’s the new death animation for the Pyrolancer class(technically the old one wasn’t an animation, just a single frame heh).