Available NOW in Steam Early Access! The Iron Oath is a turn-based RPG with tactical combat and in-depth mercenary management! It is out now on Steam, GOG and Humble.
Buy on Steam: https://store.steampowered.com/app/699330/The_Iron_Oath/

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@theironoath
Available NOW in Steam Early Access! The Iron Oath is a turn-based RPG with tactical combat and in-depth mercenary management! It is out now on Steam, GOG and Humble.
Buy on Steam: https://store.steampowered.com/app/699330/The_Iron_Oath/
You need to act fast if one of your party members gets downed, they’ll only survive a few hits!
🎮Wishlist on Steam: https://store.steampowered.com/app/699330/The_Iron_Oath
⚔️Join our Discord: https://discord.gg/theironoath
Working on art lately for our city hubs. Here’s a progress gif of a desert-style building
Be sure to wishlist The Iron Oath on Steam and join our Discord!
Play our demo now on Steam! Click here.
If you’re a tactical turn-based RPG fan we encourage you to check out our demo on Steam, available until June 22! And if you like what you see be sure to Wishlist it!
The Iron Oath demo is now available on Steam!
The Iron Oath is a turn-based tactical RPG within a medieval fantasy setting. Lead, recruit and manage a band of mercenaries who will age, retire and die. Fulfill contracts over decades and centuries, and build your company's renown while navigating an ever-changing world.
Be sure to check out the demo from June 16-22 and add the game to your Steam Wishlist!
The Claw and Frenzy abilities of the Risen Familiar. Undead enemies can be troublesome to deal with, as each of their attacks inflict the 'Decay' condition on your characters, which lowers max health.
A closer look at the abilities of an enemy Warhound! His 'Pounce' deals damage and Roots the target, while 'Snarl' lowers the Spirit pool of those in front of him.
Here's a look at two more abilities for the Bladedancer enemy! Her Hone ability sharpens her weapon, making future attacks inflict Bleed on your characters, while her Slice ability deals damage to a single target at close range.
The Outlaw Bladedancer's 'Dance of Death' ability is one to be wary of!
Design process of one of our demon bosses, the Dreadknight. You can find the full timelapse on youtube: https://youtu.be/2jWp3WaUWhw
One of our newly implemented enemies, the Nullbeast using their teleporting ability: Deadzone Charge
Some rocks from today. Currently working on tile assets for the game
Here’s a little progress gif of one of our recently designed demon enemies. Tentatively named ‘The Unwilling’ for now but might change it later on :)
Our August update is out! You can find it here: https://www.kickstarter.com/projects/312751524/the-iron-oath-dark-turn-based-tactical-rpg/posts/2581527 We talk about the management menu and share some new enemy designs and animations. We've also started fiddling with some camera effects(seen above) for special moments in combat (crits, deathblows, etc).
Our May Kickstarter update is out! We've begun finalizing the look for our UI, starting with combat. Here's a look at our new ability hotbar, you can see and read about everything else here: https://www.kickstarter.com/projects/312751524/the-iron-oath-dark-turn-based-tactical-rpg/posts/2522910
A small preview of the finalized Overworld map that is currently being worked on. That and more for our December Kickstarter update which you can read here: https://www.kickstarter.com/projects/312751524/the-iron-oath-dark-turn-based-tactical-rpg/posts/2380391
The Outlaw Enforcer can knock his foes back with his Repel ability, something to keep in mind when positioning your characters!