Qesh-Rae, Mystel Seer and Druid
basics ––––
NAME: Qesh-Rae AGE: 24 RACE: Mystel on the First Shard GENDER: Non-binary, they/them, androgynous presenting SEXUALITY: Pansexual MARITAL STATUS: Single, not looking SERVER: Balmung
physical appearance ––––
HAIR: Dark red, like fire. There are hints of lighter shades of red and gold in their hair too. Their hair extends past their shoulders and is usually adorned with gems and feathers. Some chunks are longer than others as Qesh cuts their own hair with a knife, so it’s not the neatest. EYES: Light grey-blue, almost white. Missing one. They cut it out to feed to a bird. HEIGHT: 5’3” BUILD: Small frame, lanky with more of a lean cut to them. They are by no means frail but they don’t doesn’t look like they’d do well in a fight…but they are built for speed and agility, not a fistfight. DISTINGUISHING MARKS: Tattoos across their body and face. Almost clan-like, but the lines intersect around gems inlayed in their skin. The tattoos are magic in nature, mimicking the leylines of their body. When they learn a new spell, a new tattoo is added. COMMON ACCESSORIES: Jewelry on their wrists and ankles, bits of feathers hang from their hair and clothes and ears. Sometimes they may wear so much jewelry that it clanks together when they walk. They carry a ceremonial sword. It’s purely just that. It has never seen battle.
personal –––-
PROFESSION: Tribal Mystel. Seer of prophetic visions and divinations of the past through people and objects. Village odd-ball and prophet, though rarely they are visited and have taken to wandering and poacher murdering. Druid. HOBBIES: Playing a wooden flute, charcoal painting, talking to birds, annoying people, studying magic and the land, herbs. Bird worship LANGUAGES: Common, their tribe’s language RESIDENCE: Rak’tika Greatwood, originally from the east on the First Shard but their tribe along with the council of tribes relocated to the Rak’Tika during the great flood. FEARS: A new moon, not dreaming at night, their power disappearing, snakes, shoes (wearing them), eating meat
relationships –––-
SPOUSE: None. CHILDREN: None. PARENTS: Birth parents are alive, but not of consequence SIBLINGS: None. OTHERS: Traveling with Tatch-Koa
traits –––-
extroverted / introverted / in between
disorganized / organized / in between
close minded /open-minded / in between
calm / anxious / in between
disagreeable / agreeable / in between
cautious / reckless / in between
patient / impatient / in between
outspoken / reserved / in between
leader / follower / in between
empathetic / unemphatic / in between
optimistic / pessimistic / in between
traditional / modern / in between
hard-working / lazy / in between
cultured / un-cultured / in between
loyal / disloyal / in between
faithful / unfaithful / in between
additional information –––-
SMOKING HABIT:
never / sometimes / frequently / to excess.
DRUGS:
never / sometimes / frequently / to excess.
ALCOHOL:
never / sometimes / frequently / to excess
In-Depth Details –––-
Aesthetically, I will be pulling from fire, etherial scenes, birds like hawks and owls, some gaelic druidism with some shinto and buddhist inspiration (thanks, dad >.>). Additionally, I will pull from nature, witchcraft, autumn colors, and other things of the like.
Qesh is a seer and druid. They have visions of the past and present and can divine from objects. They have no name for this ability or why it occurs but because of it, they have a specific, special place in their tribe. They’ve always had this divination ability, as long as they can remember. Their tribe is very magic and mystic based, and a lot of their druid-like magic comes from the markings on their body. Each symbol can invoke a specific element. Some can even summon small weapons made from their own aether. They have a small gem set into their forearm as a channel for such magic.
Qesh’s tribe reveres animals as gods, each one serving a different purpose in the world. Qesh in particular has a specific affinity for birds.
With their seer abilities and affinity for birds, Qesh–in a quest for more power–cut out their own eye and fed it to either a hawk or an owl (haven’t decided which yet). With that, they can transfer some of their own aether to that bird. They can use the bird to scout or spy ahead and see through its eyes.
Qesh’s tribe was originally not from the main continent, but further out where the Far East on the map would be in the woods their. Their tribe’s religious beliefs mirror a bit of shinto and buddhist beliefs. However, with the great flood Qesh’s tribe fled to the area around the Rak'tika Greatwood closer to where Tatch’s tribe.
Due to their tribal belief and their own connection with animals, Qesh doesn’t take lightly to poaching or killing of animals. They eat entirely plant-based (they’re vegan haha), and if they come into possession of animal remains, they will deal with them as one might deal with human remains with proper burial. Despite their own beliefs, if traveling with someone outside their tribe, while they won’t eat meat they will make sure that all the parts of the animal see use. Qesh won’t hesitate to hunt down poachers and those that defile and tread on sacred land and will kill them.
Qesh does have a bit of a morally superior, “I’m better than thou” attitude about their view of their world. Their visions, natural gift for magic and “connection to the world” make them believe that they are always right. That they can do no wrong and that they have the answer to any problem–or will be able to come up with the right answer if they can get a moment to think of one.
Due to Qesh’s attitude, they don’t deal with failure well and have been known to be driven to do some….pretty insane things to either stop their bad visions, make sure better visions come true and keep things on or off the path they foresaw.
Despite their prophet-like nature, I don’t see Qesh being very well liked in their tribe. They would be someone who people would go to for an emergency but not because they want to interact with them. They would be seen as very strange. And they are.
Qesh would be the type to randomly wander around, fall asleep in random places. Not wear shoes ever. Their movements would be eerily graceful, almost haunted.
In regards to their tattoos. Since it’s all magic, they’d add tattoos as new spells came to their mind. One spell I want is one that can shift their form to small/medium-sized animals like wolves, dogs, birds, etc. it’d be a difficult spell and one for extreme circumstances.
They cannot travel to the source.
what I’m looking for ––––
Anything really, though this is more of a profile post than actually LOOKING for new RP since I am busy IRL. I’d like to delve in to some plot based rp a bit more, make some connections, friends, enemies, contacts. Not looking for ships. I am open to other mystel RPers reaching out for headcanons and plotting, but I am not open for RP at the moment.
oocly, I am ––––
A nerd who Rps? Mostly darker RP that gets in on mature themes, etc.
I have a 9-5 job, pacific time and I run and exercise regularly. Replies from me won’t be instant.
I am a multi-paragraph RPer. I will usually match who I am RPing with, but I DO type a lot. You have been warned!! I don’t do one-line RP. If that is your style and you are annoyed by multiple paragraphs, I may not be the right partner for you.
I do a lot of darker RP with a lot of questionable themes. I am not the person to go to for tavern RP and constant casual RP. While Qesh can be social, I do have an FC for lighter RP and that’s not what I am looking for.
My rules for RP are still being made, but you can call me Rae. Pronouns are they/them.
you can contact me via ––
Tumblr DM. Discord upon request. Contacting me in game is not a good idea probably since I’m either afk or offline a lot.











