Omg, R6 fan goods
I should have post this like 2 months ago 💀

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Omg, R6 fan goods
I should have post this like 2 months ago 💀
So if extraction get an update(which I doubt will ever happen) I’ve been thinking of ideas on what operators could be proteans. Gameplay why of course. And I’ve found that our 5 proteans all are just improved versions of the enemies in game(Sledge-smasher, Finka-apex, vigil-lurker, etc) so to make a new boss would require a playable operator that shares similar abilities with a enemy so I give you 3 different operators that could theoretically be turned into bosses with this philosophy
1. Fuze-Breacher
Fuze’s cluster charges give off the most destructive effect in terms of explosives and area denial. Bleachers are one of 3 enemies that can break though reinforced walls but the red variant it’s certainly the most ‘explosive’ as they self destruct on you or when the large bulb on their back is shot. So a fuze boss would consist of of a shotgun and trying to run up to you and blow up in you face dealing loads of damage. The 2nd phase would add explosive projectiles that would be homing(similar to a tormentor’s charged attack) and phase through objects utilizing hitting an operator, a reinforced wall or being shot at in where it explodes where it’s shot, and when hitting a reinforced wall a hole would appear in the wall similar to a hard breach charge in r6s. The trick would to be using your reinforcements strategically to avoid those homing explosives and keep your distance from the boss while firing.
Extra notes: hibana would also be a good choice for being the boss as well
2. Gridlock-Rooter
Gridlock’s trax stingers are a throwable gadget that slows and damages enemies but takes time to activate and rooters are an enemy that attacks using spikes coming from the ground that immobilizes the target caught in its attack. So an enemy who can immobilize you then follow up by shooting you would make a terrifying boss fight(at least the first time you fight it) this boss would fire a lurker attack when it spots you trapping you in the spikes then attempts to fire at their traps target. It’s enhanced form would have lurker attacks start at this proteans feet and slowly spread out to where they attempt to find ‘prey’. Using smokes to block lines of sights from gridlock an attacking from behind from its front face carapace would be the optimal strategy and this would great for a glaz/warden type operator to see through smokes.
Extra notes: capitiao and nomad would be good choices to be the boss instead
3. Ela-Sower
So this last one’s a bit of a stretch but the sower deserves more attention than being a glorified bullet mag.
Ela’s grizmot mines that stun enemies is what I consider the closest gadget to the sowers mines that flash you. This boss would definitely be the most annoying to fight as it will always try to run away to set its blinding mines and claymores(it would do about 25-50 damage and can down) only in its 3rd phase would it actually engage with the scorpion smg as it sets the blinding mines automatically. Having someone on mine clearing duty while the other 2 chance ela down would be the best strategy.
Extra notes: Iq and Zofia would be considered good operators to chose to beat this boss
Other ideas I have are Tachanka-spiker and doc-feral grunt/revived archaeans. But feel free to add feedback and ideas on what kind of proteans you’d like to see in extraction!
Last night I got my hands on R6Mobile operators' cards and started doing shippy edits. And two extra requests I had from Twitter, but since some of those ops aren't in the mobile game, I went for Extraction theme!
new picture of dilf Thermite from the R6 Extraction gameplay trailer, i repeat new Dilfmite picture
I love playing me sum Caveira but I hate playing against her. I from that I decided to draw her
Thank you so much for the donation! 🙏🏽💖
A gift for TaurusCookie ✨
Due to my Rainbow Six Extraction getting 3 notes I’m here to tell you that I have crafted a whole huge update that would revive extraction including
2 new maps including Dawson City in Canada and Las Vegas in the us(I’ve even got lore on why these 2 are the chosen ones and even have ideas for what it would look like)
5 new levels for our existing 20 operators that actually improve them will new weapons, better stats, and improved abilities(ex: Fuze with the Balistic Shield, Doc getting that speed buff, Iq seeing all invisible enemies)
6 new operators like Jackal and Castle
New Secondary Gadgets such as the Foam Barrier
The Flash Hider and other weapon add ons
2 New Events
New Objectives
New Mutations
New Archeans
New Proteans(as seen in my older post)
New Difficulty Levels in Dawson(Lvl 5) and Vegas(Lvl 6)
And I found ways to buff the UV Light and REACT Blade
So please ask questions I’m in desperate need of actual extraction content
Thanks to Yasu on Twitter for pointing out that, in the Extraction trailer, one of the lockers has Montagne's name on it 👀
As far as I can tell, the named lockers are for Gilles "Montagne" Toure, Olivier "Lion" Flament and I see an El-Maktoub on the back row for Nomad. Which is veeery interesting!
Does that mean that all Rainbow ops pre-Nighthaven are in REACT? Cause that would be fucking amazing even if it's just in the lore! The other explanation I have is that somehow they mixed up Doc with Montagne when making this 😂