Vectors
Scalars - quantities with magnitude (size) only.
Examples: mass, length - distance, depth, width, height, temperature, change, volume, energy, density, etc.
Vector - an arrow (on the simplest level). All arrows have size and direction.
Concurrent - acting on the same thing at the same time (usually when referring to force vectors).
Resultant vector - vector sum of two/more vectors
Component vectors - vectors that are added together. They are parts of a whole resultant vector.
“Resolving a vector” - breaking it up into components
Seven Vectors
Force
Acceleration
Velocity
Displacement
Momentum
Impulse
Fields (gravitational, magnetic)
There are two ways to add vectors -
Graphical - draw the vectors to scale using a ruler and protractor
Mathematical - addition, subtraction, pythagorean theorem, trigonometry.
COMPONENT VECTORS MUST TOUCH HEAD TO TAIL.
Trigonometry - used to find angles & sides in a triangle. Angles are symbolized by greek letter theta, ϴ. Use sine ϴ, cosine ϴ, tangent ϴ.
Equilibrium - forces acting concurrently that balance each other out. In short, the resultant is 0 newtons.
Equilibrant - same size as resultant, but points in opposite direction.
The angle between two vectors is the separation between the tail ends of the two vectors. This angle can tell if the resultant is a maximum (0°) or a minimum (180°).

















