REQUEST BATTLES OF WITCHES DUELS - Battle 55: Hunter The Golden Guard vs Matt Tholomule
Disclaimer: This is not a popularity contest or which character you prefer, in this tournament, you decide who is stronger/better/smarter/etc. opponent.
Who wins this battle (who is stronger, not more beloved)
Matt Tholomule
Hunter Deamonne
information for both opponents under the cut to those who don't know what they can do in their battle:
Matt Tholomule:
Mattholomule specializes mainly in construction and illusion magic.
Matt is known to be quite underestimated by those around him, but he does possess the skill, even if gloats to be able to bite more than he can chew. Matt is however pretty smart when it comes to the usage of his powers, even if he doesn't use them too offensively. He can however be pretty hopeless at times, being taken out easily if his opponents prove to be more formidable than him. He does lack drive and fighting spirit if he does not have confidence in his abilities.
Matt doesn't respect Hunter at all, considering him weak. In LR he really meant it when he said that he could take him. Matt recognizes how he may ultimately not be the best battler of this tournament but in his eyes Hunter is an absolute fraud who shouldn't have gotten this far as he did, so he wants to challenge him because of that, bringing up Hunter's fraudulent win against Luz (Luz beat Matt fair and square but how comes Hunter supposedly won the fight with her?). To Matt, it doesn't matter if he was the Golden Guard, to Matt Hunter, ain't shit.
Matt does not possess any known palisman, nor showcased any on the screen. Because of this anyone fighting him would also not be allowed to wield a palisman
Size alteration - Matt is capable of altering the size of any of his body parts. This displayed first during Covention with his head.
Construction Tool - Matt is capable of creating tools made out of earthen materials as displayed TTLGR when he created a key/blade to cut Gus free. This ability during battle can manifest as Matt is capable of creating any kind of tool or weapon to help him during the battle.
Geokinesis - Implied in TTLGR that Matt can telekinetically move earthen materials as displayed when he helped clean the graveyard by moving the broken parts of the statues placing them back and making them stick together. During the battle, Matt would be capable of throwing rubble at his opponents.
Rock Wall - as displayed in LR, Matt is capable of creating walls to block attacks. The walls are thin so can be broken through enough force, but Matt displayed pretty great reflexes with those walls and they are still fairly durable.
Rock Dummy - as displayed in FTF, Matt is capable of creating a rock dummy of himself to appear wherever he feels like it.
Camouflage - Displayed in its full glory in FTF where Matt made Amity completely disappear. During the battle, Matt can turn himself invisible temporarily and other people as well (battle royale-exclusive)
Smokescreen - Matt is capable of releasing a smokescreen that can disorient his opponents.
Link to more of Matt's capabilities here
Hunter The Golden Guard:
I will only mention moves by names rather than delve into specifics as they're too large for that. In the name (with a few exceptions for the sake of clarification for some), there's a link to more of Hunter's capabilities.
Hunter has zero respect for Matt and does not take him seriously in the slightest. He really is disappointed that supposedly he's the closest Gus has to a romantic partner at the moment, his little bro can do better. During this battle, Hunter is however even more peeved by Matt because he really talks a big amount of sh!t for someone who's not even worth dirt on Hunter's shoes. There is also the fact that Matt painfully reminds Hunter of everything he loathes about himself. To say the least, Hunter will show Matt why he was Golden Guard, to begin with, and put Matt in his place.
Hunter "Insert your preferred surname/s for him", also known as a former and the youngest Golden Guard in history, head of the Emperor's Coven, Emperor Belos's right-hand man. One must know that unlike other contestants (aside from Luz) he's not constricted to specific covens and tracks since as a former leader of the coven that allows all kinds of magic, Hunter will have expertise in all types of coven magic as well, and he's also very dedicated to studying wild magic.
Hunter himself was also known as a genius teen prodigy and is undeniably a child soldier who was raised by both hell and the library to get to the very top. While he was born magicless, it did not stop him from earning his title as the right-hand man of the most powerful witch of the Boiling Isles. Hunter spends days and nights both training and learning everything about magic both as a duty and as fun. He's incredibly knowledgeable regarding all kinds of magic, meaning it's hard to actually surprise him with anything. And since he's a child soldier raised in a magical military with no magic by himself, Hunter had to survive hell even worse than some of the adults that also were part of this coven went through, and he survived it all. Hunter has already been to countless witches' duels beforehand, he made it several times through a maze full of traps, and judging by how he calls getting from the top to the bottom of the mountain alive "a classic", this might as well suggest that this Hunter's version of "summer camp", as he did that numerous times and he considers it "fond memories". Hunter without a doubt has the most experience among all participants when it comes to battling, because you know Belos never gave him a break or easy time and for Hunter to be where he is today is all thanks to his own strength, intelligence, and resilience.
Hunter certainly has one of the strongest wills among all characters in TOH, as despite going through a ridiculous amount of pain, he is capable of brushing it off and pushing forward, with his only weakness being Belos. Hunter's willpower was even able to withstand Gus's trauma bubble which specifically puts you through your worst memories and even renders you useless, but Hunter resisted its effect and calmed Gus down instead, despite his pain being very fresh and severe and Hunter in fact not being ok with it, but Hunter keeps on going anyway. One must know it's very hard to break him, trust Belos, he tried but didn't succeed. Hunter even managed to resist Belos's possession for some time, which is a lot considering Belos was his abuser and had power over him metaphorically and physically in that moment.
Hunter displayed throughout the series to have some great athletic skills and agility, being able to keep up pace with running Luz without breaking a sweat while proving he has experience in parkour and acrobatics as seen in him flying on staff. Certainly, he can use his skills to evade incoming attacks with his reflexes while keeping up with his opponents and close distance between him and his enemies. He also has plenty of brute strength at his disposal as well, considering he managed to shatter falling debris by just swinging his staff in one hand.
Hand-To-Hand Combat - Hunter has proven to be efficient in hand-to-hand combat throughout the series. While Hunter overall plays more on defense as a protector rather than offense, he is not afraid to throw a punch. This post goes more in-depth about Hunter's proficiency in staff-wielding, but I will explain some of it here too. Hunter as a trained soldier and experienced martial artist has his body be his weapon. He knows how the body works and has great control over it. He defeated both Luz and Eda in his debut with a quick kick while evading their attack, straight-up toyed with Kikimora and had to be put to sleep to be restrained by coven scouts as he was still fighting and kicking. This also gives him a huge advantage against other competitors who are used to fighting across distance, whereas Hunter fights at a close range.
Back in EC Hunter learned how to be smart, resourceful, and strong, and as I've mentioned before multiple times, he's a child soldier. His opponents usually underestimate him, but he's not the one to be crossed. His victories compromise of defeating Eda and Luz on 2v1 in his debut; immediately defeating Luz in HP once he's recovered; defeating Kikimora in HP; and Tying with Amity in EL after being physically and mentally exhausted, in 2v1 with King (who was rather defeated by Hunter in this duel), while wielding a completely new staff and restraining himself to not kill her but just getting the key; winning flyer derby game on his first try; catching Darius off-guard (which is a feat with Darius's great reflexes); making a strong glyph combo on his very first try; resisting Gus's trauma bubble; kicking ass during Hexside against EC battle; he was defeated twice by coven scouts, which while fair, was also due to his poor condition and the second time he had to be put to sleep to be restrained; handling abomatons and scouts with rest of the Hexsquad during S2 finale; standing his ground and protecting Hexsquad from Belos while being severely weakened in KT; breaking through Willow's vines in FtF with his freshly awakened powers.
Hunter now is sub-merged with Flapjack meaning he does not require staff anymore to cast spells as magic now comes from within. What's more, I allow Hunter to also levitate/fly without the help of any staff. This is more of a fanon ability, but it's supposed to connect him to having the powers of a palisman (but no, he can't turn into a staff, nor is wooden) and abilities of a palisman are usually just enhanced abilities of the holder, meaning flight is in capacity of any witch, but all of them utilise staff since flight on its own is probably hard spell to pull off, but Hunter should do just fine for the sake of this tournament.
During this fight, Palismen are not allowed.
Flash Step
Comet Charge
Resistance Spell
Block Spell
Underground Escape
Tool Creation
Tying Spell
Battle Armor
Laser Bolt
Lightning Strike
Barrier Spell - is not demonstrated in the show itself but in storyboards of Yasmin Khudari, where Hunter could create a force field to shield Willow from falling debris. In the final product, he just used his own brute strength and staff to protect Willow rather than magic, but I will allow this spell meaning Hunter can create barriers that can withstand heavy hits and create them anywhere he desires.
Flesh-Eating Plant - - this is more of a speculation rather than a confirmed fact, but I rewatched ST, and Luz and Eda weren't originally standing in the flesh-eating plant until GG showed up, so I decided to be funny and say he actually made this plant himself to taunt them, especially since he also knew what it does (which also shows his expertise in plants among many things). Hunter in battles can utilise flesh-eating plants to set traps across the battlefield to both harm and distract his opponents.
Telekinesis
Sand Blast
Sand Construct
Rock Fist
Earth Magic
Water Magic
Aqua Jet
Water Hand
Wall Of Vine And Ice
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