**Us when we saw how slow unity’s transport layer LLAPI was**
That’s right everybody we’re back with our very own vanilla networking system! It’s super fast and allows for infinite, MMO worlds in unity - maybe we’ll release it on the asset store for all y’all, not sure right now. Not really concerned about that right now. We’re gunna go back to building a game instead of a ground up rework of unity’s HLAPI for a chunk-based world. Expect same awesome stuff soon - our team has been cooking fantastic models behind the scenes and it’s gunna be some outrageous fun.








