I feel like ROTTMNT’s magic system hasn’t been explored nearly enough. Like, now that (most) world ending threats are gone, the turtles could totally learn more spells and explore more things they could possibly do with their ninpo and mystics. Since we know that future Mikey was “the greatest mystic warrior”, why aren’t potential future/additional abilities explored for all of them?
We see Mikey float, incinerate kraang monsters, open a portal through time, throw multiple large objects (including, but not limited to A FUCKING SKYSCRAPER) and he’s probably capable of much more with the proper training. I know that his kusari-fundo could catch on fire and that it had some sort of demon inside it, but it’d be sick if Mikey could just….spontaneously combust and become a flaming cannonball. Or just, become glow stick or some shit. Or even make other things float! Like imagine if the reason he could throw something as large as a skyscraper was because he literally made it lighter than air.
And like, we clearly see that Leo is able to teleport and make portals, but he’s also super fast? Even without powers he can move unnaturally fast (probably thanks to Draxxum) and even thinks quickly. Plus there’s that image of him at the end of the movie with the lighting which I desperately need more of because of course he has lighting! Also, there was a fic somewhere (a few actually now that I think about it) that talk about how actual teleportation is impossible but come up with brilliant solutions, for example: portaling through a pocket dimension to get somewhere else (Portal Pocket Dimension by DefinitelyaUseraname), or speeding up individual atoms in order to “disappear” and “reform” somewhere else (Neon Void by sugar pastels). Granted, one is a “safer” option regarding the fabric of reality but still.
Also, if the “Rise Medic Leo” headcanon fits the 2k12 thing where Leo has “healing hands”, I’m totally taking it and running.
Also, Raph and Donnie? I’m not quite sure what secondary skill Donnie might get but you can’t tell me that Raph doesn’t get some sort of illusion/size changing ability in the future. Like come on. He can literally make duplicates of himself that look exactly like him that can confuse the Shredder. And he can change the size of his full body construct too! If he can make a large version of himself, why can’t we get tiny Raph too? He could totally learn illusion spells or work with Donnie to figure out what the different types of constructs they can make. Maybe not Hypno illusions but something similar probably.
I was kinda thinking about giving Donnie some sort of x-ray vision or the ability to like- take a pencil and turn it into a rifle or something? But honestly, his aim is only second to April so maybe some sort of enhanced vision or even a tech-telepathy thing would be best? If the rest of the Hamato Clan had magic abilities like the turtles, what would they have? I just assume that the Hamato Clan always has the basic “turn x into weapon” and “Ninja Mind Meld” stuff, but it’d be cool if there were other abilities like healing that were specific to the clan member. Maybe these secondary abilities I’m thinking of (healing, speed, strength, etc.) are just that instead of a Yokai specific thing? Idk, magic systems are fun.