Saint Sword
“Magical changes create the ultimate sword and sorcery challenge” (Mega Play Vol. 2 #5, Sept/Oct. 1991)
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Saint Sword
“Magical changes create the ultimate sword and sorcery challenge” (Mega Play Vol. 2 #5, Sept/Oct. 1991)
Magazine advertisement for ‘Saint Sword’ on the SEGA Genesis.
Saint Sword
There aren’t many Genesis games like Saint Sword. A collaboration between Taito and Cyclone System, a short-lived developer whose games were ambitious and original but always a little rough, it’s a side-scroller in which each level functions as a mini-maze. Levels are relatively large, and scroll in all directions; in order to solve each of them, you must find a key and the door it unlocks. The key is always held by some common monster that usually hangs around a pre-determined part of the level, so the moment-to-moment gameplay consists of exploring every area of every level while killing everything that moves. There’s a bit more to this, however.
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Megadrive Fan #18, July 1991 - A look at ‘Saint Sword’ on the Sega Megadrive.
Saint Sword (Genesis) Playthrough
🎮 Saint Sword (Mega Drive)
Complete Gameplay: https://youtu.be/Erc58VYK3b0
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