Charizard Deck
Fire Energy x15 Double Colorless Energy x4 Scyther lv. 25 x3 Charmander lv. 10 x3 Charmeleon x3 Charizard x2 Magmar lv. 31 x4 Voltorb lv. 10 x2 Electrode lv. 42 x2 Professor Oak x3 Bill x4 Energy Removal x4 Scoop Up x2 Computer Search x2 PlusPower x3 Item Finder x2 Gust of Wind x2
Notes Another submission from sapahn, who has some explaining to do:
Here’s a deck I recently built to play Charizard smoothly. The idea is open with Magmar while building a Charizard on the bench. Scyther has its free retreat and is an alternative use for the Double Colorless Energy included for Charizard. To round out the Pokémon, I included the Electrode line for type coverage. Lighting hits for weakness against Water (the weakness of Charizard and Magmar) and the Electrode line uses colorless energy for its attacks (again, another alternative use for Double Colorless Energy). Everything else is fairly standard. I teched Scoop Up as an out to status ailments as well as a way to get a used up Charizard out of the way if one comes into the active position a bit too early to end the game (not to mention all the damage it may have absorbed in the meantime). Charmeleon is also worth mentioning as a Slash of a different color and one that OTKs opposing Scyther with a PlusPower (although that’s more relevant in PvP rather than computer opponents). Additionally it can do the work against a deck using evolving Basics with 50 HP or less with its own Flamethrower attack without needing to go all the way to Charizard’s Fire Spin.
Attempting to build goods decks with Charizard has been a quest as old as time, and while this Fire/Lighting deck puts in a good effort it can use some adjustments:
Switch should be run over Scoop Up: while it doesn't clear damage it still allows you to switch out. Scoop Up’s effect basically kills off your Charizard anyways. Swapping out one Item Finder for a third Gust of Wind wouldn’t be a bad idea, either.
With Charizard's Energy Burn you can easily use Lightning Energy over a few of the Fire Energy and put in a stronger Lightning Pokémon like Electabuzz lv. 35 or Raichu.
The Double Colorless Energy works well with Scyther, but due to Charizard’s Fire Spin reading “Discard 2 Energy Cards”, loading it up with DCE should only be used in a dire emergency.










