A little thing I've noticed about very specific certain multiplayer games where the players are supposed to inhabit a "blank slate" player character to act as their vehicle of interaction it usually comes in one of 3 flavors.
1) completely generic white guy.
2) a person fully garbed head to toe showing absolutely no skin and they tell you isn't gendered but is still given a fully masculine body with no option to alter its shape
3) something not even really recognizable as a human. More of a approximation of something with two arms, two legs, a head and (maybe) a face.
All of them will generally share the trait that differentiated your blank slate from other players is done via dressing them up with clothes colors or accessories.
Generally this doesn't get remarked upon at all by people playing the game.
And then there's Satisfactory where there are numerous people on the community page saying that they loved the gameplay but are bothered by the fact that unlike other games the devs of this one made their "blank slate" player-character models all explicitly women but also not super femininely rail-thin.
And a bunch of guys don't know how to cope with being not only "forced" to play as a girl but also one that isn't really designed to be sexy.
I dunno, I just think it's neat.




















