I remember seeing somewhere on the wiki (even tho I can't find it anymore) that a possibile definition for the Seer class is "one who gives up their aspect to learn more about it" and honestly I think that's a super cool concept
A Seer of Void could start the game with basically nothing, having a "void" in their life, but as the game goes on they gain more and lose that "void" in their life, then learning about what being "void" means.
A Seer of Heart could start the game as one of the kindest people in the session, but slowly lose their "heart" as the game goes on and becoming more cruel, spending all their time looking into the meaning of "heart" instead of upholding their relationships and keeping those bridges from burning.
A Seer of Space could start the game pretty isolated, having way more than enough "space", but as they game goes on their life gets more and more crowded as they lose their "space", but in turn learning more about what "space" is and how to use it to their advantage.
A Seer of Life could have a pretty good "life" before entering the game, but their health slowly declines throughout the session and they die, learning more about the "life" of them and their allies in the dream bubbles.
In conclusion Seers are swag as hell














