abusive ex-boyfruends huuuh

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abusive ex-boyfruends huuuh
Obey your master
Sentinel x Proteus
Full in my bluesky
More art recently :))
(Duke as a practicing sketch)
.. Never drawing Proteus again
Oc something… Senator shockwave biological kid something something…. Mindwave….
This cannot have been a coincidence
In tfp do you think the vehicon play games when other bots are looking? Like soundwave is off on a mission so some vehicons decided were just gonna play 20 questions. I feel like it would be a little funny.
I bet they absolutely do.
The Vehicons have to keep all their games on the down low to avoid Starscream or some other Commander stopping them. So most of their games are either easy to hide, or require no tools at all. There are a few rather popular games amongst the Vehicons that are their preferred choice of pass time when they can't leave their posts but still have nothing much to do.
Obviously, the most common game is cards. But of course, it is not as simple as one might think. A Vehicon needs to be worthy to play the game, and they way they do this is by trading for the cards that one uses to begin with. Every card is specially crafted, each modeled after a notable wartime character, Autobot or Decepticon. In order for a card to be produced, a piece of the character in question must be gathered and quite literally put into the card. Usually this means having to grab a piece of shed plating before anyone notices. As such, cards have increadible rarity and the strength of each card is determined by how many are in circulation, whether or not the character is dead, and the edition of the card.
It is honestly less about the game and more about the collecting and production process. Sure, the Vehicons will actually play the card game using real life stats around each character, but more often it is a trading match. Three Starscreams for one Whirl. No one has seen Blaster since Cybertron went dark, so his card is worth four Bumblebees. Eight Optimi for two first edition Orion Pax cards (an ultra rare collectable considering most of Orion Pax's plating fell off LONG ago.) Four Megatrons for two Megatronus cards, and two Megatronus cards for one D-16 (Soundwave has the only known D-16 copy and no one is willing to take it from him.)
The cards are highly valued and often taken excellent care of. Only some Vehicons are certified to make more via the general agreement of the troops. The most sought after cards are by far the:
Party Ambulance Ratchet: Only three are known to exist and Pharma absolutely has one and Optimus may or may not have the other. It is unconfirmed. There are rumors the remaining one is floating around in a different Vehicon battalion, so the Vehicons have no yet lost hope for it.
Gladiator Soundwave: There are two known copies of this card, and many believe Soundwave claimed both. ST3V3 swears up and down that Megatron has one, but few are willing to go ask the warlord to confirm.
Rumble & Frenzy: A duo card that has long since gone out of production in light of the minicons deaths. There are perhaps fifty somewhere in the galaxy and only one Vehicon on the Nemesis has a copy. He keeps it in perfect condition.
End Your Life Tarn: One very VERY unfortunate Vehicon managed to get enough off Tarn to create a singular legendary card. Myths say that it may still exist somewhere in the ether, in Tarn's personal collection, or somewhere else in the universe.
Senator Proteus: Why does it exist? No one is entirely sure since he died early into the war. But a Vehicon has a copy of the card and it is said that six others may still be around. No one cares much for Proteus, but his card is rare and thus valuable considering the mech has been dead for millennia.