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Zoloft is, in essence, a horse but eviler. they have a terrible blood lust, and would often hide among the horses in a stable and devour anyone unlucky enough to turn their back on them. Trapped in a quartz orb the size of a large marble and attached to a left-hand bracer for a few thousand years is enough to get anyone antsy. Gods forbid Zoloft ever break free...
Zoloft is sassy, snide, and all sorts of creepy. Their coat is a brilliant white and shines beautifully in the sun, but their eyes are a piercing red. If you choose to include fear with your use of Zoloft, feel free to do so!
All monsters I create are free to use in your games, however I ask that you not repost (yes, even with credit. No reposting under any circumstances). If you want to tweak my creations for your purposes, you are welcome to do so, but again, please don’t repost.
I used this monster maker, which is amazing and spit out this beautiful png for me! 10/10 would recommend.
The Seven Horrors of the Old World
Long ago, the SEVEN HORRORS were a great source of evil. This was in the world’s early days, and by then few civilizations had organized. In that time, the HORRORS terrorized the innocent, destroying whole villages on a whim. The first Elven Kingdom of ADROMISCHUS was among the few great cities. From the city, a hero was born, HATIORA HERMINIAE. She led countless offenses against the HORRORS, and within her lifetime, managed to trap every single one in a crystalline tomb.
Each time, she returned triumphant to her high council, and presented them with the spoils of her quest. Each time, a large chandelier, hung with thousands of gemstones, was made to to display the horrific orbs. Upon the completion of the set, the seven beautiful prisons were removed from their displays and forged into the most delicate and priceless of accessories - bracers, necklaces, tiaras, and a girdle. HATIORA HERMINIAE wore them proudly, but quickly came to realize they radiated the power of their prisoners. Tragically, the power began to eat away at her, killing her slowly. By then it was too late. She pleaded with the council to keep them away from the people, and they obliged. A great statue was carved in her honor, and the statue was placed deep in the GREAT LABYRINTH of PURITY, where only the most pure hearted priests could get to it. The chandeliers which housed the crystals before they were forged into jewelry were also hidden away, for the gems that adorned them had absorbed power.