And finally, after hours of searching, compiling, building (all this for basically nothing) and downloading, I managed to make SFML 2.2 work on Code::Blocks. I’m excited ‘bout this, I wanted to start developing games on open source IDE using SFML which has proved to be a great library for 2D multimedia developing. I tried it before on VS 2013, but to be completely honest I had cracked VS. I felt guilt and decided to work on free IDEs.













