Available in the Steam Workshop here.
Available on SFM Lab here.
Available on Dropbox here.
Hey there, V.H!
This model/props pack includes the base game Ellie models for Borderlands 2 and 3, the "Fantasy Ellie" models from Tiny Tina's Assault on Dragon Keep, and a wearable welding mask prop!
All of these models feature hi-res textures and dynamic outlines.
Borderlands 3 Ellie comes with a bonus skin to allow you to choose between the Borderlands 3 and Borderlands 2 style of eyes, and has body groups for her drill arm rig (off, pauldron only, entire drill arm rig) and welding mask (off/on).
Fantasy (base) Ellie has a body group for the bulky armor (on/off). That bulky armor, man... what a labor of love that turned out to be! Turns out, there is actually not a model with that armor in the game. It's the fantasy base model, with random bits of armor just stuck onto it. So I had to hunt down the individual meshes, rescale them and manually attach them. So if there are minor differences from how it looks in-game... my apologies!
None of these models have face flexes (the dynamic outline does not play well with face flexes), but there are face bones to pose instead.
If you use any of these models, send me a link to the finished project; I'd love to see it!
Do not repost/upload these models elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.
CREDITS:
Gildor for creating the Unreal Engine Model Viewer
Available in the Steam Workshop here.
Available on SFM Lab here.
Available on Dropbox here.
"I'm the Coffee Commander now!"
This model/props pack includes Atlas's bloody badass Coffee Commander herself, Lorelei, and a thermos of her favorite brew!
Both of these models feature hi-res textures and dynamic outlines.
Lorelei comes with body groups for her jacket, gun holster/belt, and shin guard (on/off for each). The coffee thermos comes with a body group for the logo ("World's Greatest Commander" or Maliwan "M"), and for the level of coffee in the thermos (full, empty)
Lorelei's model does not have face flexes (the dynamic outline does not play well with face flexes), but there are face bones to pose instead.
If you use either of these models, send me a link to the finished project; I'd love to see it!
Do not repost/upload these models elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.
CREDITS:
Gildor for creating the Unreal Engine Model Viewer
Kabalstein for pointing me in the right direction with fixing the jaw deform issue
Lorelei and Borderlands belong to Gearbox Software.