@simsarahsarah replied to your photoset “Wip - Cinema (that no sims will visit) Lot How about some proper...”
Looks fantastic! I'll be downloading that set of Signs as soon as you release it but what I really want to know is, why will no sims visit this fantastic lot? ;-)
Lol! I was being sarcastic and not explaining myself. :P I would love it if the movie thing that came from the store actually worked like I envisioned it to. You know sims watching movies at movies times without me having to set it up. I haven’t played through fully in a time and not 100% what will work and not. I know sims will come but not for what the lot is intended for.
@roseoakmoonsims replied to your post “Hi, MsPoodle. I've seen you have made taxi default replacement a few...”
If this anon pops up again, send them my way. I've been trying to poke at it with the tutorial you gave me.
Completely forgot about this. I don’t do future stuff too often so that just flew out of my realm. I will do indeed. It would be neat though. Good luck!
@simillama replied to your photoset “Wip - Cinema (that no sims will visit) Lot How about some proper...”
Your eye for details always amazes me!! I'm really curious to learn how on earth you managed to stick all the posters to the back of the windows?
*blushes* Thank you! Not everything I do works but this part at least does. (I just did the movie viewing area and it looks terrible imo compared to the outside).
The posters are from the Showtime EP (I think). So they are big and I just put them on the wall after I put the windows up with Move Objects On. And just played around with the selection. Not everything worked but I found a combo that didn’t cause a monstrosity of flickering. Only 1 slightly flickers (the darn texture overlap) so I can live with that. Also, I’m using the Hastings build set so it’s helping to hide unwanted poster bits.
Now if you really want to be technical about it and arrange things, you can use Nraas DebugEnabler or Decorator's Best Friend to move things in any direction you want without using osmp’s.