āEA Tried to Make The Sims 4 Into Crusader Kings⦠But Got an E12+ Royal Tea Party Insteadā
Iāve played The Sims 4: Royal Heritage long enough to form a solid opinion about its gameplay. The concept is intriguing, but the execution is lacklusterāand, in my view, this stems from the gameās E12+ age rating.
Let me start with the harmless quirks:
The monarch answers letters while seated on the throne, not at a deskāwhich, subjectively, looks absurd.
Before this expansion, I never used a butler, and I was stunned to find that he doesnāt deliver mail.
There are no meaningful life goals tied to fencing or royal authority.
To emulate King Arthurāi.e., pull the sword from the stoneāa Sim must already be an aristocrat with high public approval. This makes no sense: according to legend, Arthur didnāt even know he was the kingās son until he pulled the sword.
If an aristocratās spouse isnāt also in the royal profession, they receive only the titleānot any duties or responsibilities. This is a serious missed opportunity.
More serious complaints:
I missed the possibility of dying from poison or bladesāclassic royal drama!
Alliances and rivalries between dynasties feel completely useless.
Overall, it feels as though Electronic Arts wanted to blend The Sims 4 with Paradox Interactiveās grand strategy gamesābut due to the aforementioned age rating, the result is merely a more polished, higher-quality version of the āRoyal Lifeā user pack, with a few extra mechanics tacked on.


















