Rezept Basilikum-Pesto
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Rezept Basilikum-Pesto
The UX Knowledge Base Sketch collection is for UX designers and anyone interested in UX design, UI design (and some related fields) or in sketching.
visual resume + job proposal for a club's executive board
OC warrior/sketching practice
SQL Server 2016 Neuerungen von @TKansy an der @bastacon
Sketch note que hice para un trabajo de la U. Me tomó el tiempo suficiente como para agarrarle cariño y publicarlo.
99 Ways to Tell a Story: Exercises in Style - Matt Madden
Last Thursday for our class, we had to read and discuss Matt Madden’s book where he tells the same, mundane story in 99 different ways, most of which are in comics form. The class had a really good discussion about the book including how subtle changes in the drawing can change the full context of the story, which isn’t something easy to do with written literature—a picture is worth a thousand words for sure. Our discussion mostly involved the dynamics between form and content, and how a story is conveyed through the interaction through both. One interesting idea is that content can be thought of as an inventory of items, while form (e.g., the item’s placing on the page) affects how the content is interpreted by the reader; the whole is greater than the sum of its parts. This is why comics is really interesting, unlike movies where you see images in succession, the simultaneity of images—content and form—within a comic page gives the reader the freedom to interpret it how they feel it should be.
During the lecture, I made parallels between infovis and comics, as seen in my sketch-note above. I guess the main difference really is that in designing visualizations, all the metaphors and abstraction must (or should) convey the correct meaning from the data, unlike in comics where the readers are more free to interpret the story.