Art Update!
Hey there!
ZaC Bolubasz- Art Director here with some Art Updates!
We are a couple weeks in and I’ve been hard at work producing sprites to fill our environments with lots of flavor. Right now I have all 4 of the player character sprites conceptualized and I already have some of their actions planned out. They should have an idle, move, attack, damage/death and special action animation. On top of that I have a couple of enemies planned out and some boss concepts in the work. We plan to implement a boss fight at the end of the game so finding the right boss for this moment has been tricky.
During the process of filling in one of the dummy levels to present a potential look for the game I realized the colors I chose may be too monochromatic for what we need in the background. I may go in and rework some of the colors or work with the rest of the team to add some filters that will add a few extra colors in a gradient to make the levels seem less flat.
I’m excited to see how these all turn out and I am very much looking forward to spending hours working on these animations and making them look nice and Snappy!
Below Ill post the progress I’ve made on the art and the mockup I designed using the level preset Vidi designed.












