SLAMPUNKS: Blast Through Enemies with Friends
SLAMPUNKS co-op action roguelite game is coming through its upcoming Steam Deck and Linux via Windows PC. All of this is possible thanks to the creative talent behind HALE Gameworks. Working to blast its way onto Steam. There’s a certain kind of chaos that only co-op roguelites can deliver, the kind where everything breaks in the best possible way. SLAMPUNKS looks like it’s chasing exactly that feeling. But instead of the usual auto-shooting chaos, this one wants you to physically slam your friends into enemies and turn teamwork into pure destruction. And honestly? I’m also here for support.
SLAMPUNKS is already playable on Steam Deck / Steam OS through the proton compatibility layer.
SLAMPUNKS is already playable on Steam Deck and SteamOS thanks to Proton, making it easy for Tux gamers to jump into the action right now. Developer HALE Gameworks says native support is on the table if enough players from the Linux community show interest in the co-op roguelite. The title itself is being built with Unity 6 and Photon Quantum, powering its fast-paced multiplayer chaos.
A Roguelite That Actually Wants You to Move
A lot of modern roguelites, especially the survivors-style games, lean hard on auto-firing. You walk around, stack upgrades, and watch the screen explode. SLAMPUNKS flips that idea on its head. This upcoming co-op action roguelite from indie studio HALE GAMEWORKS throws that passive style out the window. Instead, combat is fully active. Every fight is about movement, momentum, and timing. You’re not just dodging enemies. You’re slamming into them. Players can roll, slice, and launch themselves across the battlefield while chaining abilities together with teammates. The game calls it “Kinetic Hero Synergies.” In practice, that means your squad literally becomes part of the weapon system. Imagine grabbing your friend and launching them into a swarm of enemies like a missile. Yeah. That kind of chaos.
Corporate Heists in a Junk-Punk World
The setting also leans hard into style. In SLAMPUNKS, you play as a group of rebels pulling off high-risk heists against massive corporations. The world is a scrappy, colorful sci-fi dystopia built from discarded tech and industrial junk. It’s loud. Messy. And very punk. Each run sends you into objective-based missions where waves of corporate security forces try to shut you down. The goal is simple: survive the swarm, finish the job, and get out. Of course, surviving gets easier, and way more ridiculous, once the power scaling kicks in.
SLAMPUNKS - Official Gameplay Announcement Trailer
The “Break the Game” Power Fantasy
If you’ve ever lost hours to Risk of Rain 2, you already know the feeling. You start small. Weak. Scrappy. Then the upgrades stack. And suddenly the screen looks like a fireworks factory exploded. That same philosophy sits at the heart of SLAMPUNKS. Founder Denis Savosin says the goal was to capture that “broken” power fantasy—but make it physical and cooperative. Instead of just stacking stats, your abilities interact with teammates and movement. So as the run progresses, things escalate. Your slams get bigger. Your abilities get wilder. Eventually you’re not just fighting enemies, you’re steamrolling entire armies while launching each other across the map. The devs even say they’re excited to see how players break the game during upcoming playtests. Which is always a good sign.
SLAMPUNKS is designed for Small Squads and Big Chaos
Another cool detail: SLAMPUNKS is built specifically for 1–3 players. That smaller team size feels intentional. It keeps the chaos readable and lets every player’s abilities matter in the combo chain. In other words, everyone in the squad becomes part of the weapon. Throw in massive bosses, endless enemy swarms, and a high-energy soundtrack, and the whole thing starts to sound like the kind of title that turns into a three-hour session with friends. You know the type.
Good News for Steam Deck Players
Here’s the part Linux players will care about. SLAMPUNKS co-op action roguelite is launching on Windows PC via Steam in Q2 2026, but it’s already playable on Linux and Steam Deck through Proton. For the Linux crowd, that’s pretty much the sweet spot. If Proton support holds up, this could easily become another solid co-op roguelite to keep in rotation on the Deck. And honestly, the idea of chaotic physics combat on a handheld sounds pretty perfect.
SLAMPUNKS is one to Watch in 2026
Indie roguelites live or die on their gameplay hook. For SLAMPUNKS, that hook is simple but powerful: Your movement is the weapon. Your teammates are part of the combo. And the goal is to break the game together.













