when slenderwoman gets angry she open her scary mouth?
Yep👍🏻 she's more scarier than Slenderman

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when slenderwoman gets angry she open her scary mouth?
Yep👍🏻 she's more scarier than Slenderman
Hmmmmmmmm to use the original Slenderman in my Slenderverse story or to create my own Slender being, that is the question
The Sulkerman
Viewer discretion advised: The following text has mentions of depression, intrusive thoughts, fictional death, and a monster that feeds on people.
I have a lot of information about Sulker, and I could go on and on about him, so I’ll likely make it into maybe two more digestible parts.
Unfortunately, I used to have this very bad habit of trusting my memory too much and not writing down all of my ideas, so some information is lost. But I’m cool with that, I want to make a couple changes in the future, cause there’s stuff I know I can do much better now that I’m older and that I don’t care if I’m cringe and get called out for making my character overpowered and stuff afsgdg.
Sulker origin was me wanting to try to make my own version of a “slender being”. For those not familiar with the Slenderverse fandom, a character of the same species as Slenderman (for example, Splendor or Trenderman, except not family related). My other goal when creating Sulker, was to have “someone to blame” for the negative and self destructive thoughts I had at the time, when I was at probably one of my lowest points in depression.
Thus Sulker was born...
//god i love these markers,,he a very handsome man ;;w;;
Splendorman doesn´t get angry often but if he does you should really consider running (not that it would help you any he´ll get you either way)
and yes my Splendy has multiple rows of teeth
Slenderverse #6 - Slender beings
Hey! Today I will focus on Slender beings. What exactly are Slender beings? Well, as the title says, Slender beings are a beings similar to Slenderman. The first Slender beings were: Splendorman, Trenderman, Offenderman and Tenderman. But you see, these aren’t the ones I want to focus on today because they aren’t exactly meant to be “scary”.
-Sulkerman-
Sulkerman is a Slender being that first were documented in 1346. His creator is A-Dreamare (https://www.deviantart.com/a-dreamare).
He is 12 ft tall but can till to 15 ft.
Powers, skills: Agile, fast, good at catching lies, sneaky, manipulative.
Sulkerman does not “creates” the negative thoughts or/and emotions on his victims, he just tune to their frequency, like some sort of radio, and feeds them. If the victim listen and believe to this destructive inner thoughts, Sulker influence over them will grow alongside the intensity of the “voices”. What the voices say depends on the person, everyone hears different things and can’t hear what the other is listening to. The only way to “save” yourself, is to ignore the negative thoughts and keep going, to not hold to this destructive inner voices. Just as Slenderman has the so dreaded static, upon approaching Sulkerman voices or whispering will be heard, the intensity depends on Sulker mood. When things are bad, really bad, the whispering can turn into a choir of screams.
Backstory:
A very old Slender creature, but probably not as much as the elder Slender and better known, Slenderman. Currently the oldest known written document that talks about the Sulkerman goes back to 1346, among the beginnings of the Black Plague or Black Death. Roughly, it’s spoken about a doctor that appeared during night at the sick ones doorstep, offering a cure in exchange of service. It describe him all as abnormally tall and thin, covered with a heavy black leather tunic that covered him from head to toe. It’s also mentioned wearing a cape of the same material that covered his torso up the elbows and a wide-brimmed hat that covered his features. While the cure is described as a charcoal black, sticky and dense substance. The ones that accepted his terms recovered miraculously, but most of them disappeared shortly or started acting suspicious before disappearing as well. Sulker discovered a pleasure in having his victims walk right to him instead of chasing them down. With the centuries, he learned to enter and poison fragile minds, intensifying all that negativity, until the weak ones, followed the path straight to their own doom, finding this self-destruction all so much more satisfying. Feeding this way, he became more powerful and sneaky, until becoming what he is today, a strong but shadowed creature that enjoy mind tricks and studying how much a mind can take before giving itself to the negativity inside everyone.
Other Slender beings can have Proxies as well but let’s leave it for another post.
drawn by A-Dreamare
full bio: https://www.deviantart.com/a-dreamare/art/The-Sulkerman-BIO-Updated--576932686
-Hunterman-
Hunterman is a 7 ft tall Slender being created by Aidi-Wolf ( https://www.deviantart.com/aidi-wolf ). He is really aggressive towards Zalgo and Zalgoids. Hunterman is capable of teleportation, camoflage, height changing and strong healing.
drawn by Aidi-Wolf
full bio: https://www.deviantart.com/aidi-wolf/art/-Slenderman-oc-Hunterman-763705553
-HypnoTrance-
HypnoTrance is also known as SIngerman, hypnotic monster, siren being, faceless siren, trance holder, Beast of Hypnotic Trance and Siren slender being. He was created by IvyDarkRose
Music draws him in, calls him to a location. Often attacks, that have been known to be started from him; there has been some evidence of some sort of musical connection to the attacks in question. •Headphones still blaring music (these noted to be the most violent) •Musical instruments •Sheets of music •A form of a street music performances
Unlike most notable creatures and slender beings, he has been known to draw in a small crowd and still attack. The biggest crowd being about 15 or more souls, still being investigated seeing there might of been more that were pulled away from the scene of this isolated attack.
facts:
• He can still attack someone who is deaf
• He wears a microphone necklace, no clear reason found yet. He, himself seems to be clueless to why as well, some believe that necklace coming from a different life. •His look has changed over the many, many years of his life but usually fixates on the grunge look to rock star attire •The hole on his head has been there as long as he can remember. Don't stick a hand near, you won't get it back.
drawn by IvyDarkRose
full bio: https://www.deviantart.com/ivydarkrose/art/Hypno-Trance-aka-The-SingerMan-WIP-Updating--480818586
This is all for this post. Bye!
Slenderwoman (Concept Design 2024)
Name: Slenderwoman
Alias:
The Conductor
The Woman in White
The White Lady
The Mother
The White Lady of the Forest
Height: 7'8 ft
Acolytes:
Red Death
The Raven
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Abilities:
Slender Walking - The ability to instantly teleport or appear in a different location without being noticed.
Distortion - Creates a distortion in reality, warping time, space, and perception around her, making it difficult for her victims to sense her presence or navigate.
The Veil - It is the signature affliction unleashed by Slenderwoman, an insidious power that creeps through the mind and body like a living shadow.
Mind Shroud - The power to control the thoughts, actions, and will of others, bending them to her influence.
Telepathy -The ability to communicate mentally and read the thoughts of others, including other supernatural beings.
Dreamscour - She can enter the minds or dreams of others, manipulating their perceptions and causing them to experience nightmares or visions.
Fogwraith - Creates fog or mist around her presence, using it to obscure her appearance or disguise her movements when she approaches victims.
Obliviate - Can erase or manipulate the memories of her victims, leaving them confused or with blank spots in their recollections.
Telekinesis - The ability to move, control, or manipulate objects and people with her mind, often using it to throw or trap victims.
Immunity - Highly resistant to harm, diseases, and other attacks that would affect normal beings, making her nearly indestructible.
Immortality - She does not age and cannot be killed by conventional means, enduring through time and the ages.
Regeneration - The ability to instantly heal any wounds she sustains, making her nearly invulnerable in combat.
Siren's Lull - A hypnotic influence through her voice, particularly effective on children, manipulating their behavior or causing them to fall under her control.
Soul Harvest - Absorbs the souls of her victims, leaving them pale and lifeless, draining their essence to sustain herself or grow stronger. In moments of intense anger, she can violently tear them apart.
Shapeshifting - The ability to shift her appearance, becoming a human of various forms and sizes to blend in, especially when hunting victims or stepping outside her forest domain.
Abyssal Summon - Summoning creatures or demons from other realms.
Wrathborne - When enraged or at the peak of her power, her body morphs into a terrifying, shadow-like form with random glowing eyes scattered across her body and glowing veins, making her an overwhelming force of fear and destruction.
The Dread - It is an oppressive aura that radiates from Slenderwoman, an invisible force that warps the very air around her.
Description:
Slenderwoman stands at an imposing height, smoothly reaching over 7 feet tall. Her body is unnaturally elongated and slender, giving her an almost skeletal appearance. Her limbs are long and thin, adding to her spectral look. Even though she appears frail, her movements convey a sense of menace and strength. Her skin is a ghostly pale white, almost translucent, with a slight sheen that reflects any light, making her appear even more otherworldly.
In addition to the blank canvas appearance on her face, there are no features such as eyes, noses, or mouths to soothe your nerves. The absence of facial features strips away any humanity she might possess, leaving only an enigmatic and terrifying presence. Her long black hair is straight and glossy, flowing down her back like a dark waterfall. It frames her blank face and contrasts sharply with her pale skin.
Slenderwoman’s attire is both elegant and eerie. She wears a white, perfectly tailored suit jacket that emphasizes her height and slenderness. Underneath the blazer, she dons a dark, almost black blouse with a high collar, fastened with a thin, elegant necktie with a brooch clasp at her collar—a silver circle crossed by a line with a striking crimson gem embedded at the top that adds color to her monochromatic look. This brooch radiates a strange allure, though its purpose remains veiled in mystery, giving her an enigmatic aura that captivates and unsettles. Her skirt is long and white, reaching the floor and often billowing as she moves, giving the impression that she is gliding rather than walking.
From her back, several long, shadowy tentacles extend and writhe with a life of their own. Despite their thinness and flexibility, these tentacles are terrifyingly strong. They move with an almost hypnotic rhythm, adding to her unnerving and ethereal presence.
Ghostly elegance and chilling menace characterize her overall appearance, leaving those who encounter her in awe and dread.
Slenderwoman frequently lived within the Forbidden Forest of Hollowville, where her presence has become a legend. The forest is entangled and gnarled, filled with fog and unnatural silence as if all life holds its breath when she draws near. Throughout her domain, she is both ruler and warden, instilling terror in all who dare to trespass. Her aura weighs heavily on the forest, casting a perpetual twilight over her surroundings and inducing profound fear in creatures and humans alike.
Legends say that the deeper one ventures into her forest, the more they feel her, the veil settles over them—an invisible force that brings blindness, coldness, paralysis, and eventually a breakdown of self, as though she drains the essence of her victims. Some believe she can cross over from the forest to haunt those who invoke her name, her influence having no bounds in the forest.
Slenderwoman’s relationship with children is complex and hauntingly enigmatic. She is both feared and strangely revered among them, especially by those who live near the borders of the Forbidden Forest. Local tales say she is attracted to children who wander too close to her domain, particularly those who are lost, abandoned, or suffering. Some believe she appears to them as a spectral mother figure, guiding them deeper into the forest. Others tell of children being "taken" by her, vanishing without a trace yet leaving behind odd, cryptic symbols and belongings.
Children who wander near the edges of the Forbidden Forest report hearing a soft, melodic humming or a faint whisper calling them, often mistaking it for a lullaby or even their mother’s voice.
Once within her domain, children experience a mixture of fear and strange calm, as if enchanted by her presence. She rarely harms them directly, instead allowing them to explore and interact with her world in ways that appear deceptively harmless—only later do they realize they are lost or changed. Slenderwoman may even speak to them telepathically, guiding them through dreams they struggle to understand. Some believe she views them as potential followers, impressionable souls she can mold to serve her needs.
However, there are dark tales of children who never return and those who do remain forever scarred. They are often left with fragmented memories, eerie dreams, and an unexplained connection to the forest that calls them back, time and again, to face the White Lady who rules within.
There are rumors that Slenderwoman keeps them as "acolytes" or "children of the forest," transforming them into loyal followers bound to her will. These children are said to possess powers beyond normal comprehension, such as the ability to see through the Veil and navigate the forest's shadowy paths. However, they also lose part of themselves in exchange, often forgetting their past lives and identities. These acolytes wander the forest, serving as Slenderwoman’s eyes and ears, protecting her domain and warning others of her presence.
While some believe she views these children as her own, others argue that she takes them to maintain her influence, binding young, impressionable souls to her power. This duality—of maternal figure and sinister captor—fuels her legend, casting her as both protector and predator in the eyes of the residents. Parents warn their children about the “White Lady of the Forest,” but some say those lost or desperate still hear her whispers, beckoning them into the shadows of her dark, twisted sanctuary.
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Bam! Finished my own Slender Being, Oracleman! Gaze into his golden eye and be driven mad by prophecies that may or may not come true