Script and storyboard for the 20 seconds tv paint lip sync animation.
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Script and storyboard for the 20 seconds tv paint lip sync animation.
Character sheets for my tv paint lip sync short titled Moustachio.Some of these characters won’t be shown below the bust so I didn’t go all the way to draw them fully.
open view of the animation
these are the stages of the animation so far, Was struggling to export the video out of cinema 4D
Week 4 of cinema 4D:
And one night before the crit I get this message whenever I try to open the file. I had a look around online and there’s really nothing I can do to recover it. I have to start from scratch which is a massive shame since I had a huge file in the workings with multiple sources of light and pipes from which sewage water poured out. Me and my partner had discussed about how we were going to join the two together and we had figured everything out.
Week 3 and 4 of Cinema 4D:
I started swiftly working on my prompt which is Hopeless Sewer, and I must admit I maybe added too many things. The basic idea is that a camera traverses through a dark sewer with a bunch of fluorescent boxes near the dome which light it up and goes under a waterfall of sewage water that pours out of these randomly placed pipes. I looked up tutorials on how to make water flow out of a pipe and I found a way which suits what I want to do. As shown in the screenshot above, I’m placing particle emmiters inside each pipe. Then, a gravity particle was placed at the bottom of the sewer cannal which attracts the particles the emmiters produce. Assigning a sphere to each emmiter and clicking the ‘’show objects’’ option makes it so that the emmitter particles are now a bunch of spheres. Lastly, adding a metaball transformer (I honestly forgot its official name) makes it so that all of this is one mass that resembles nasty sewage water.
Week 2 of Cinema 4D:
In this lecture we were shown how to animate overall and how to animate a bouncing ball. I had a few issues with the deformers and the final animation didn’t look convincing at all, so I didn’t think it was worthy of exporting.
Week 1 of Cinema 4d:
It was quite fun messing around with Cinema 4D for the first time. Maybe I didn’t manage to follow some of the things that were showcased in the lecture but I messed around with the materials and the physical sky and I produced a rather aesthetic image in my opinion