OC FALLOUT COMPANION MEME
Tagged by @scarecrow-forest and @mrninjapineapple , thank you for thinking of me^^
a companion May would probably be a "champion of justice", former member of the Brotherhood of Steel, devoted to helping the defenseless that fight under no banners.
NAME: May (non romanceable companion)
FOUND: Cambridge Police Station during Fire Support, not recruitable until the end of Tour of Duty, but since she is not on the Prydwen anymore, you must looking for her in a random settlement, Diamond City or Goodneighbor.
FLAGGED: unessential, you can kill her right away.
PRESENT: one Rad-Away a day + Occhio di Falco (+50% damages if you take a headshot in V.A.T.S., 100% limbs damages in V.A.T.S.) after personal quest.
MAX APPROVAL PERK: Rampage - when your health drops below 20%, May enters a state of battle frenzy that instantly headshots all the enemies involved. Only works if May is the active companion.
WEAPON OF CHOICE: unnamed Laser Rifle (she says it's a gift) + Combat Knife (even if it's in her inventory, she doesn’t use it in combat and you can’t take it)
I THINK WE SHOULD TRAVEL TOGETHER: (first meeting) “Fine, but remember: if I don't like the way you go about, we are done; if I REALLY don't like the way you go about, YOU are done.” - “Check your supplies first, especially for Rad-X and Rad-Away… and cigarettes.”- (after reached max affinity) “Sure buddy. After you.” – “I was really looking forward to this, thank you.” – “Who drives? *little pause* yep, sorry…”
YOUR THOUGHTS? “Don't you miss taking a bath in a nice, warm and fragrant bathtub? Or taking a shit in a working and clean toilet? *deep sigh*” – “Am I the one always cold or is it a frozen men thing?” – “aaaand with this I officially read all the books here in Boston… *sigh*” – “Too many Raiders, too few composers… *deep sigh*” – and other nostalgic mumbling…
OPEN INVENTORY: “if there is only one pack of cigarettes left, it's mine.” – “sure, take all the Nuka-Cola you want.” – “deposit or withdrawal?”
USE STIMPAK: “NO DON’T WAST-*sigh*, thank you…” – “I'll return the favor, thank you.”
WAIT HERE: “Don't take too long, please.” – “If you don't come back in two cigarettes, I'll leave.” – “Just whistle when you're ready”
FOLLOW ME: “*sigh* about time…” – “*sarcastically* as you wish, your Lordship.”
DISMISSED: “I'll take care of some personal stuff while you're away, be careful.”
SEND HER HOME: “You know where you find me if you change your mind.”
CHANCES OF UNIQUE DIALOGUES IF YOU…: start a relationship with MacCready, Danse or Cait (you can romance them all, but the dialogue will be triggered only the first time) - end forever your relationship with MacCready, Danse, Preston or Cait – side with the Nuka-World Raiders – destroy Acadia with the Brotherhood of Steel.
(Diamond City) “I hate this... city, but unfortunately there is no safer place to do business.” – “if you want advice, stay away from the reporter… Oh, you already know her…” - (if Unlikely Valentine is complete): “Thanks for saving Valentine. If something happened to him I would never have forgiven myself…”
(Goodneighbor) “You should not mess with these people, but if you behave yourself, they are pretty decent folks…”- “Hancock says we can put everything on his tab at the Third Rail, but if you're up for something else, don't count me in.” - (if Long Road Ahead is completed): “I wonder how RJ and Duncan are getting on? Oh, thanks from me too, by the way.”
(Listening Post Bravo) (if Blind Betrayal is complete): “ca-can we just l-leave, please?”
(The Prydwen): “Did I ever tell you I was an “almost Knight”? Then I left for, well, let's say "differences of opinion."
(Cambridge Police Station) (until Blind Betrayal): “Do you mind? I'd like to greet a friend, if is there.”
(Vault-111): “With your permission, I'll wait outside. I seem to go back in time when I go in there…”
(Abernathy Farm) (if Blind Betrayal is complete): “Excuse me a minute, I go check and see how Lisa's doing.”
(any research laboratory): “It’s so weird, I never felt at home even at my home, but here…” – “This was my life before… certainly the best part.”
MAY LIKES THAT: helping innocents - healing Dogmeat – weapon or armour customization
MAY LOVES THAT: killing named super mutants – killing named Raiders – killing named Gunner - entering power armor – flipping the bird to Maxson (*snort* just kidding)
MAY DISLIKED THAT: taking chems - picking owned locks and stealing - taking too much alcohol in a row
MAY HATED THAT: murder - killing cats or domesticated dogs - getting addicted to chems or alcohol - destroying all the three factions in Far Harbor, one “hated” per faction - agreeing to become the new Overboss in Nuka-World
PERSONAL QUEST: before gaining enough affinity to unlock May’s personal quest, your partnership could proceed, end well or end badly depending on your actions from Blind Betrayal onwards:
1 – if you bring May with you and you agree to kill Danse, after talking to him, and then you do, she will leave the party and she will never travel with you again - you can still find her wandering the Commonwealth and you can kill her if you want to [bad end].
2 – if you bring May with you and you agree to kill Danse, after talking to Maxson and then you do, she will attack you immediately, forcing you to kill her first [bad end].
3 – if you bring May with you and you can’t persuade Maxson to spare Danse, May will attack him immediately, forcing the Elder to incapacitate her first, then she will leave the party and she will never travel with you again - if you decide to destroy the Brotherhood in With Our Powers Combined, you will find May at The Castle ready to help you deal with those assholes [bad end].
4 – if you spare Danse, regardless of whether you bring May with you or not, you gain a considerable amount of affinity that unlocks her personal quest (The Sleeping Beauty, read below) - from this moment on, the Combat Knife in her inventory will disappear forever [good end]
5 – if you (or Maxson) kill(s) Danse without bringing May with you, the next time you see her she will ask you for explanations about it, you can tell her that you tried everything to save him, even lying if required, and still unlock her personal quest, but not the “considerable amount of affinity”, you still have to work for that. [good end]
6 – if the events of Blind Betrayal never take place, you being vilified from the Brotherhood and you proceed with With Our Powers Combined, Rockets' Red Glare or Airship Down, May will fight alongside the Brotherhood and Danse, forcing you to kill her [bad end]
7 – you can still reach a “good end” without unlocking May’s personal quest if the events of Blind Betrayal never take place and you destroy The Institute alongside the Minutemen - doing so you get the perk but not Occhio di Falco [good end].
THE SLEEPING BEAUTY: once you gain enough affinity, May will ask you to take her to Vault-111; once there you have to follow her to her cryopod, then she will tell you that this is where [May’s real name] died and where May was born, confessing that she is the creator of the technology that brought the Sole Survivor up to here; you can choose to blame her for everything that happened to your family (and eventually kill her), or tell her that if it wasn't for her, you and your family would surely have died with the bombs dropping, so she will tell you that thanks to this second life chance, she was able to find many things to live for and many people that were worth keeping close to, including you, then May will give you her 10mm, Occhio di Falco, and ask you to get the hell out of there.
I’m tagging YOU, that you read up to here.
Wooo this was a hell of a work XD!