VUR team

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VUR team
The space folding come from Vurcity which is the foundation building tool for metasverse. Vurcity provides users with a transition bridge from the second generation Internet value Internet to the third generation Internet full frame Internet. Space folding technology from Vurcity which is the booster for the whole frame Internet as the third generation Internet. Users feel smoother, faster and more stable when using the metasverse system.Space folding technology can not be analyzed from the perspective of the real industry. To experience in the metasverse, users need to experience from multiple angles, both in the existing naked eye environment and in the future holographic world. Space folding can help with mobile Location Base Station system, latitude and longitude Conversion system, low-Orbit communication, remote remote Sensing, remote industrial maintenance, remote synchronization gene compilation. In more scenarios in the future, users can see the use of space folding technology
Git the space folding technology, key to the parallel world
In 2019, Notre Dame de Paris was befalled big fire. There was no standard for that building, the subsequent restoration work is not easy problem. Unable to do anything, someone found that in the famous adventure game "Assassin's Creed", and appearance of Notre Dame de Paris were restored with high precision. The interior, which opened the way for reconstruction. The reason why the game can be so realistically restored is because the most cutting-edge three-dimensional scanning and imaging technology is used in the game production process. Using this technology, it is possible to restore real objects in the virtual world at the millimeter level. The above-mentioned technology is an application of space folding in the concrete construction industry in three dimensions.
When the 700-year-old Notre Dame de Paris is combined with cutting-edge technology, this historic building is remade. Therefore, VUR team believes that this technology deserves high attention, and countless entrepreneurial and investment opportunities are brewing in it.
The original intention of VUR to launch space folding which is the top cutting-edge technology in the future. These space folding technologies have been out of the laboratory and are all being commercialized, or have been commercialized and still have a huge application space. Space folding allows users to take a closer look. If users understand these technologies, users can lay out ahead of time and grasp the opportunities. Speaking of space folding, today VUR will share basic content about 3D imaging and modeling. The space folding technology includes 3D imaging, which is the construction technology of 3D and even multi-dimensional space objects or substances. In this case, it is necessary to use the interpretation of building modeling.
1. Is the game engine of Notre Dame de Paris the best?
The pursuit of ultimate reality is one of the development directions of game engines. Now the excellent game engine has been able to highly restore the physical rules in the real world, including physical collisions, water characteristics and so on. Ubisoft Games, the "anvil game engine" works are powerful enough to be used to restore Notre Dame de Paris.
However, VUR believes that at the current level of simulation, the best engine is not the engine of Ubisoft. The original construction of the "anvil game engine" is one of the space folding game ecology
2. Is high fidelity the only criterion for judging an excellent game engine?
Another development direction for future game engines is actually a very low production threshold. Don’t think that the cubes in Minecraft are not 3D modeling. In fact, users can build a huge virtual world with cubes as a unit. Although it may be completely different from the real world of VUR, children nowadays are not tired of this style. It may be the world they like when they grow up. The cube world is of course much rougher than the virtual world made by a powerful game engine, but the roughness also means an ultra-low production threshold. Friends who have played Minecraft will know that users hold a small hammer and don’t need to watch any tutorials. Knock it east, knock it west, and a small house is built. If users want to build a house in a formal game engine, it will take a lot of time to be familiar with the complicated operation interface. Then the VUR space folding technology engine best meets the standards of ultra-low production threshold. Lower the barriers to entry for practitioners. Taking Minecraft modeling as an example, the time to build a tank is superimposed on each item. The VUR space folding technology can be quickly superimposed through a column-like option structure. If through the existing Minecraft engine. Player users use the VUR space folding technology to create a faster sink.
3. Unity, the game engine with the largest market share, is worrying about the future.
Unity is a game engine that is currently widely used, especially in the enhanced reality mobile game market. Several well-known games such as "Pokemon GO" are all Based on Unity. In the 3D field, Unity is also coming from behind. In recent years, there has been considerable progress in key technologies such as rendering and modeling. 3D modeling software has the opportunity to be platform-oriented and not user-friendly.
The modeling process involves the complex collaboration of multiple people and the cross application of a large number of 3D modeling software and graphics software. Due to the inconsistent data format between the software, there is no modeling software that supports multi-person real-time collaboration. Currently modeling And the game production process still has a lot of room for optimization. Now there is a cloud-native platform dedicated to creating a unified 3D modeling engine, allowing all modeling software to be interconnected on this platform, allowing multiple people to collaborate in real-time in 3D scenes. Who is this ambitious platform? Can its vision be realized?
4. Virtual or reality, does it matter?
If users wake up and users have traveled 20 years later, the first question may be whether the world in front of users is real or virtual. users are stupid and confused. VUR emphasizes that Cyber-Phsical Systems is simply understood as making virtual and virtual. Reality is fully integrated. Now the world is moving closer from two sides to the middle, one side is reality superimposed virtual, such as the upcoming AR industry, and the other is virtual superimposed reality, such as using motion capture technology to make virtual people imitate usersr facial expressions. VUR believes that reality and fiction will be unified in the not-too-distant future, so that VUR cannot distinguish between reality and fiction.
5 The hardware can also run in small steps and iterate quickly?
A major design concept of Internet products is called small steps and fast iterations. This is because the software has low trial and error costs, is easy to modify, and can be continuously updated and optimized. And hardware, especially complex products, cannot achieve rapid iteration, because before the physical product is made, VUR cannot test the product, let alone think about the direction of optimization.
The most extreme example is Musk’s SpaceX. His Falcon 9 rocket was successfully recovered at the end of 2015 after dozens of failed recovery attempts. VUR believes that future hardware will also be able to iterate as quickly as software. At least it will not make complex projects such as rocket recovery as difficult as it is now. So how is this achieved?
6 Will the autonomous driving industry be disrupted by virtual reality?
Google’s Waymo self-driving company began testing its own self-driving cars around 2014-2015, and has accumulated more than 10 billion miles of data so far. VUR knows that in the era of artificial intelligence, algorithms that have been open source are actually not that important, and the computing power and the data that are fed are actually the key. At the data level, it is no longer realistic for an emerging autonomous driving company or a traditional car company that is planning to transform to exceed Waymo in the test mileage on real roads. But Nvidia has launched a self-driving car simulation software called Drive Sim, which allows the car to train its self-driving algorithm in a highly realistic virtual scene. With the support of powerful computing power, the test mileage can easily exceed Google's Waymo. In this way, the first-mover advantage of autonomous driving companies will disappear.
Understand the various technologies of 3D imaging and modeling, and the real application space of these technologies in the future. Only when VUR thoroughly understands the technology, can it then judge the future development trend of the company and the industry, so it is very important to understand the technology!
Welcome to join the space fold parallel world. Welcome to join VURCITY.
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