"So, we are trapped in 2008 now. How are we gonna use this... to be the most popular club in school?"

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seen from United States

seen from Italy
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seen from Brazil

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"So, we are trapped in 2008 now. How are we gonna use this... to be the most popular club in school?"
[Sparkle On Raven: Reanimated]
more than 50 different shots
over 10 months in development
Premiering in 4 hours or so
See you all there
[UPDATE on SPARKLE ON RAVEN REANIMATED] Delay!!!! ANOTHER ONE!!!! BUT WE BALLIN we've decided to delay the release date to December 21st to give people more time to work on their shots!! WE CURRENTLY HAVE 78% OF THE SHOTS FINISHED
GET EXCITED NOW
Talking about Korean Translation stuff i did
I made a Twitter thread just talking about some Korean Translation stuff I did, as well as just generally looking for people who might be interested in
Like, I should spend some time organizing my Translation portfolio, including some VN translation patches i made...
I did make Korean Captions for "Sparkle On Raven", as well as couple of other things like... *sigh* Homestuck stuff...
(also i need RobbyDude to upload the KR caption for the Halloween ep NYOWWW)
[Sparkle on Raven: REANIMATED]
This is a Multi Animator Project for reanimating Sparkle on Raven, in celebration of the 2nd anniversary!
We like to invite artists to create a project for a series we all love!
APPLICATION open till
APR 30th 11:59 PM EDT
We are recruiting Artists and Animators for the [Sparkle on Raven Reanimated] project!! What is this project about? This is a Multi Animato
Alright, lemme post some of my #SparkleOnReanimated stuff here!
Once I knew that the project is actually going to be a thing, I instantly knew I wanted to animate the Locke Intro scene
And surprisingly not a lot of folks wanted this shot, so I got lucky on that part lol
Since I was organizing the project itself, I had more prep time to work on my models, and plan out how the scene was going to play! Also it was just fun playing around with these models and doing test renders lol
For the Credits sequence, i split them into 2 parts in blender, rendered it out, and composited them in a video editor!
knowing some basics about how drivers work in blender def help with a lot of these Still had to create shit ton of materials tho lol
But ya! Thats all from my side
Thank you to every animator who participated in the project in any capacity what-so-ever This was my first time hosting a MAP and Im so proud of how it all came out!
and thank you to folks at production F.C. for making such an amazing show for us to all enjoy!
Locke the distance demon
rig done
ready for animation
Its been a while since i did any 2d art... so heres a doodle pile!