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Metal ponies🤘🦄 caused by that one image of Skywishes playing guitar.
Daily G3 My Little Pony is: Sparklesnap! ♡
Got pony?
From my Collection of Ponies: Brights Brightly, Sparkleworks, and Sparklesnap (G3).
Original sketch, lineart, and photo of the ponies on my patreon for $1
I realize it’s been a million years since I posted anything, and it’s literally the middle of the night, but. Thought I’d talk about this project a little bit?
This isn’t a canon g5, just my own fan...gen, I guess. It centers around six ponies:
Avalonia, magical adept and Classy Lady. Despite caring a good deal about her looks and aspiring to magical fame, she will not hesitate to fight someone physically, if it’s for her friends or [especially] her little sister. She has a perfectionist streak on top of her temper, and Will throw down over a perceived slight.
Fluttershy, Avalonia’s little sister. She’s not as magically talented as her sister, or as demanding of attention. Which is fine, since she’s not really very comfortable in the spotlight anyway. She much prefers to quietly observe, which allows her to capture the smaller details in her artworks. Strongly empathetic and averse to conflict, Fluttershy is the mediator and voice of reason in most situations.
Cloud Climber, a pegasus who is overall, a little odd. Spacey and prone to comments that few ponies really understand - “If you catch a kite, you catch a wish” “the Breezie Queen will steal your shoes if you sleep too long in the clover” - Cloudy has trouble making friends, despite her kind personality. She spends most of her time stargazing in the clouds above Rainbow Valley.
Sunny Daze, who has never been able to see the negative side of anything. Optimistic, ambitious, and adventurous, this pony gets excited about everything. A curious and outgoing individual, she can be a bit of a gossip, though never in a mean-spirited way. She gets along well with just about everyone, but she and Avalonia have been friends since forever.
Sparklesnap, Sparkleworks’ twin sister. More patient than her sister, Snap has a love of riddles and puzzles, though she does have a short fuse. Her temper is more likely to show in defense of her friends or family, though she can be prone to outbursts if disturbed when she’s trying to corral her brain and focus. She really appreciates Fluttershy’s calm aura, and the two of them are good friends.
Sparkleworks, the impatient, easily-distracted, and stubborn earthie with a heart of gold. She doesn’t hesitate to throw herself into danger, and dreams of being a hero one day, like the ones she reads about. A good friend of Sunny’s, but less so of Avalonia, finding her too bossy.
I intend to have a larger cast as time goes on, but this is where I’m starting. I’ll make a separate post for the antagonists and stuff later.
Sparklesnap & Silly Sunshine
SPARKLESNAP SYSTEM: SHOP
Each event gives you 1 event point.
You can buy new actions and proficiencies for 10 event points.
Event points are WARBOUND. That means you can transfer them between the characters. To enter the shop type: .ph en 205341 shop If you are already in the phase, type: .ph tele shop
SPARKLESNAP SYSTEM: TITLES
Unlockable, each with its own set of requirements. Player can have 3 titles active. Cap-breaking. You can change one title a month.
Magekiller - kill 50 casters; +1 to all rolls against casters
Nimble Fingers - open 30 locks; +1 Sleight of Hand
Jack of all Trades - reach level 3 in all professions; +2 to those professions
Master of One - level a profession to +3; your first crafting roll of the day gains double your profession modifier
Assassin - attack from stealth 30 times; +1 to Stealth and sneak attacks
Lifesaver - resurrect 15 allies; your Resurrection brings targets back at full HP
Delver - clear 15 dungeons; advantage on Perception and Investigation rolls while in a dungeon
Witchbane - successfully Dispel 25 magic effects; +1 Dispel
Craftsman - craft 15 epic quality items; +1 material roll on Discord
Know-It-All - succeed at 25 knowledge-related checks; get +1 Investigation
Wild Child- lead 15 expeditions into the wilderness; +1 Survival
Wayfarer - visit 25 different zones; +1 to Nature, +1 Survival
Diver - explore 3 underwater caves; +1 to Investigation, +1 Swimming
Treasure Hunter - successfully Appraise 25 items; +1 History
Trader Joe - successfully sell 30 pieces of Valuable Loot; +1 Barter
Sharpshooter - deliver 30 critical Ranged attacks; your Critical Ranged attacks deal 2DMG
Doomwalker - Counterspell 40 enemy spells; +1 Magic Attack
Archivist - pass 30 History checks; +1 History
Storm Herald - Hit 50 targets with storm magic; +1 Magic Attack when using Lightning-based attacks
Inspector Gadget - Deploy 30 gadgets in battle; +1 Sleight of Hand
Tincture Master - Craft 40 consumables as an Alchemist; +1 Medicine
Pathfinder - Lead 5 expeditions in harsh terrain; +1 Survival, +1 Vehicle Handling
Beastmaster - tame 5 beasts; +1 to Animal Handling, +1 Nature
Silver Tongue - pass 25 Persuasion checks; +1 Persuasion
Typical Bard - seduce 10 people; +1 Seduction, +1 Performance
Graveyard Keeper - perform last rites or funerals for 10 VIPs
Lord of the Dead - raise 30 minions; +1 Necromancy
Last Man Standing - survive 10 battles at 1HP; +1 Physical or Magic Defense
Oathbreaker - break a sacred oath or betray a VIP; +1 Deception
Seer - receive 10 visions; +1 Divination(edited)
Iron Warden - protect a party member 50 times; +1 Physical Defense
Bloodletter - apply 50 DoTs - first tick of your DoT deals double damage
Immortal - take 20 damage in a fight and survive; +1 HP
Unrelenting Force - Shove enemies off the ledge 35 times; +1 Melee Attack
Restorer - Chain Heal three allies 35 times; +1 Healing
Miracle Worker - revive 10 allies with Resurrection; -1 turn CD to Resurrection
Dreamweaver - participate in 5 dream-based events; +1 Insight
Phantom - maintain a disguise for an entire session three times; +1 Deception, +1 Performance
Marked - get cursed 25 times; you gain advantage on rolls against resisting curses
Mercenary - get paid to complete 5 contracts; +1 Barter
Agent - complete 3 stealth missions; +1 Stealth, +1 Espionage
Peacemaker - resolve 5 conflicts without violence; +1 Persuasion
Peacebreaker - antagonize 5 NPCs into violence; +1 Intimidation
Revenant - be Resurrected 3 times; +3 Physical Defense when at 1HP
Sawbones -clear 5 cursed dungeons without anyone falling unconscious; +1 Healing
Quick Thinker - use Ready action 20 times; +1 Insight
Duelist - win 30 1v1 spars (only the first spar of the day counts); +1 Athletics (if melee/ranged) or +1 Arcana (if magic)
Barcrawler - get drunk in 10 different cities; +1 Persuasion, +1 Intimidation, +1 Deception, +1 Seduction (when drunk)
Ghost - Teleport out of danger 30 times; +1 Teleport
Missionary - convert 10 NPCs to your faith; +1 Religion
Cheeky Bastard - Make 35 enemies fall to their deaths with Grappling Hook; +1 Ranged
Eagle - spot 30 traps using Perception; +1 Perception
Improv Artist - learn all Professions; +1 Appraisal, +1 Barter
Beastslayer - kill 40 apex predators; +1 to all rolls against beasts
Thunderfist - stun enemies 35 times; +1 Stun
Multitasker - use 60 consumables in battle; you can now use Use twice
Shadow - successfully stake out 3 dungeons; +1 Stealth
Lorekeeper - tell 30 campfire stories; +1 Performance
Cutpurse - steal 50 pieces of loot; +1 Sleight of Hand
Highwayman - successfully rob 15 carriages; +1 Acrobatics
Grease Monkey - Repair 10 vehicles or devices. +1 Vehicle Handling