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A forest, twice broken.
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Altair took the kids please help YOU CAN'T TELL ME THIS ISN'T CANON
why is there an inexplicable clown in the rainbow palace? who knows
White boy menace
Every day i fall more in love with this game have some bonus sketches to make up for the lack of posts
Also spellmaker is so fucking underrated look at him ....
Spellmaker
Image © @linkandorf, accessed at their tumblr here
[Sponsored by @balmz. Bomberman 64 is not one of the Bomberman games I’ve played, but this villain certainly cuts a jaunty figure. The name is a bit of a translation misnomer--in the Japanese, he’s just “Master”. But that’s too intense for American kids, ditto the fact that one of the tarot cards he pulls in his attack patterns is The Devil. Because Bomberman mechanics just don’t translate to Pathfinder very well, I themed my version around versatile magic use (so he can actually make spells!) and the Harrow Deck of Many Things. As with any use of that artifact, this guy can really cause your games to get screwy (although not as much as the traditional D&D Deck of Many Things). So be cautious.]
Spellmaker CR 15 CE Outsider (extraplanar) This creature resembles nothing more than a set of jester’s motley—a cape, a mask, a baubled hat. But there is nothing inside of these clothes but air.
A spellmaker is a strange ghostly entity of the Dimension of Dream that injects destruction and chaos into the dreams of mortals. They are often playful and jocular, appearing as seemingly friendly characters in a dream before unleashing their nightmarish power. They are attuned to the Harrow Deck of Many Things in a strange way; some sages suspect that they are a cosmological ripple from the creation of the Harrowed Realm, or that they were created by some sinister dream entity (such as Nyarlathotep) in mockery of the Deck. What’s worse, they can force someone to draw a card in their dreams and the effects carry on into real life. Although this can sometimes result in wonderful riches or powerful abilities, these card draws just as often result in woe and ruin, if not more frequently.
If they are fighting to win, as opposed to just terrorize and confuse, a spellmaker will make hit-and-run attacks, firing bolts of force and fire. Their alias comes from their ability to warp magic to suit their needs on the fly. Most spellmakers carry a number of wands and scrolls to supplement their tactics with tricks they know will work. Spellmakers cannot carry these magic items through solid objects, however, so must abandon them in order to flee through a wall, floor or ceiling in case of a losing fight. Most spellmakers are willing to make this sacrifice.
A cleric of a Great Old One or Outer God may call on the services of a spellmaker with a greater planar ally spell. In such cases, the spellmaker typically refuses to use its dangerous draw ability when the caster wishes, unless it receives payment in terms of items that manipulate luck or magic in ways that spells cannot.
Can we talk about Spellbreaker and Spellmaker for a minute? Absolutely incredible book series, especially if you love things like Pride and Prejudice. Elsie Camden is a wonderful character and I adore this series with all my heart
Micaela Alcaino’s illustrated book covers for Charlie N. Holmberg’s Spellbreaker and Spellmaker.