Batman Arkham Knight Initial Impressions
The only thing I knew about Arkham Knight before playing it, was that you got to drive the Batmobile. I also heard mixed reviews about the Batmobile aspect, so far, I have found it to be enjoyable. I just hope that it does not wear out its welcome.
Early game spoilers:
The story so far: the game begins with the cremation of the Joker. From there, the Scarecrow makes his return (we last saw him in Arkham Asylum as he was dragged into the sewer by Killer Croc). Scarecrow releases a small amount of his toxin in a diner and releases a statement saying he will release a larger amount throughout Gotham. The entire city of Gotham is evacuated, with the exception of super villains and thugs. We get a shot of Two-Face and the Penguin walking down a street together.
One of the first things you do as Batman, is take down a room of thugs and release Poison Ivy from an isolation chamber. We then proceed to place her in the back of the Batmobile and take her to GCPD.
At this point, the game opens up to show you side-missions and the Riddler’s challenge. I went to the Riddler marker as my first task. In order to perform his first challenge, I had to drive the Batmobile around a loop three times, beating faster times each lap.
I then met Oracle in her headquarters in the clock tower, to get a better location of where the Scarecrow is. After a Batmobile upgrade and a Batmobile puzzle, you are able to use radio- and microwaves to pinpoint where Scarecrow is producing his toxin.

















